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  #16   Spotlight this post!  
Unread 11-04-2006, 21:14
Mazin Mazin is offline
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Re: 3ds max alternatives?

Blender is still free.

Wings3d can't compare with any of these programs.
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Unread 11-10-2006, 21:03
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Re: 3ds max alternatives?

So, with all that is being said, can you use Lightwave to do the animation for the competition or is it illegal?
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Unread 11-10-2006, 21:55
chris31 chris31 is offline
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Re: 3ds max alternatives?

I think you have to use 3ds max, but i would have to check the rules. It would be nice if we could use blender though.
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Unread 15-10-2006, 13:21
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Re: 3ds max alternatives?

Quote:
Originally Posted by Alex698
So, with all that is being said, can you use Lightwave to do the animation for the competition or is it illegal?
It's highly recommened you use autodesk products
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  #20   Spotlight this post!  
Unread 29-10-2006, 14:19
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Re: 3ds max alternatives?

Blender is really nice, and with each release it just keeps getting better.

Of course, every release is still free, and teams can burn copies for their members and hand them out for people to take home and use.

I think that's really important. These 3d programs are all very complex, and the freedom to install it at home and take the time to learn to use it is priceless.

I do remember reading that FIRST animations must be done in max, but Blender does offer many import and export modules which should facilitate moving things between programs.

Teams should definitely put Blender in their toolboxes. It works very well, and it's free. Why not?

Another good one is Inkscape for vector (svg) drawing. Very nice.
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Unread 29-10-2006, 17:04
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Re: 3ds max alternatives?

(I know this is a little off topic, but I didn't want to open a new thread for it)

I am curious to know if Maya will be supplied with the autodesk software bundle this year. To the best of my knowledge, in past years Maya was not allowed to be used in AVA entries. Now that Maya was bought by Autodesk, they might allow it and even provide it in the software bundle they send teams each year.

If anyone has information about this I would greatly appreciate it.
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Unread 29-10-2006, 18:26
Mazin Mazin is offline
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Re: 3ds max alternatives?

Quote:
Originally Posted by David55
(I know this is a little off topic, but I didn't want to open a new thread for it)

I am curious to know if Maya will be supplied with the autodesk software bundle this year. To the best of my knowledge, in past years Maya was not allowed to be used in AVA entries. Now that Maya was bought by Autodesk, they might allow it and even provide it in the software bundle they send teams each year.

If anyone has information about this I would greatly appreciate it.
probably not
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Unread 31-10-2006, 14:07
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Re: 3ds max alternatives?

mayby he just dosent like windows.........i currently have windows on my laptop but im seriousely thinking about switching to fedora core or ubuntu. the only reason im not is they dont have inventor for linux.........
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Last edited by Madison : 31-10-2006 at 14:51. Reason: Removed quoted post.
  #24   Spotlight this post!  
Unread 11-11-2006, 11:44
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Re: 3ds max alternatives?

You should try Anim8or, its a decent program AND its exports alot of different types of files, so you could make someting and export it to 3ds later or you could export to gmax or something else
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  #25   Spotlight this post!  
Unread 11-11-2006, 19:43
yongkimleng yongkimleng is offline
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Re: 3ds max alternatives?

Or perhaps you can try Solidworks. Been using the student version for nearly 4 years! Latest version is 2005 i think and other than all the features like metal bending, forming, shaping, etc, theres a photo-renderer in it which outputs near-realistic renders when you specify the appropriate materials.
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