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#46
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Re: dlavery game hint
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or then again maybe i am bored in my study hall at school ![]() |
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#47
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Re: dlavery game hint
So I guess the robot is going to have to search for different color lights. This will make the camera very important.
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#48
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Re: dlavery game hint
After reading this thread I only have 1 thing to say.... I'm drowning throw me a lifesaver
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#49
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Re: dlavery game hint
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Great dance. Just make sure that you don't - break anything - knock anything over .. esp. in a public place ..like a busy restaurant *cough* *innocent eyes* Last edited by JaneYoung : 12-11-2006 at 14:20. |
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#50
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Re: dlavery game hint
Hmmm..
this has been bugging me for a while now. But wouldnt it be interesting if the driver station glass was shaped like a thin fishtank about an inch wide and they filled it with water so its distorted? Just an idea, because the picture never said it was the robot underwater, it could be that your just looking through a fishtank ![]() |
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#51
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Re: dlavery game hint
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However, the safety aspect again comes into play. If they did something like this then there would definitely be more disabled robots and less intense gameplay. |
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#52
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Re: dlavery game hint
if they are going to distort the driver's vision i would think they would have accounted for safety. after reading the above couple posts maybe the human players will be out of harms way this year making it harder to be disabled.
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#53
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Re: dlavery game hint
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#54
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Re: dlavery game hint
Maybe the four lights represent four robots competing seperatly on the same field during qualifying, but will go head-to-head in teams of two just like in VEX. It would simplify the RP system, which some people consider broken right now.
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#55
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Re: dlavery game hint
I don't know if anyone has seen this yet but if you look on the back of the blue robot up near the top left corner you can see a silver box with 3 colored circles in them, red, blue, and green, which gives some hint to the three colored lights. Also I saw this mentioned by someone else on the original post, the angler fish has a light at the tip of the thing that comes off the top of his head while the other two fish don't. This my represent three ways to score one camera based and the other two not. also the angler fish has a missing eye maybe suggesting that you must rely on the camera completely to score. As for the banana it is either for HavaBanana Production or to represent something will be slippery such as a ramp or maybe the scoring section. That is what I believe.
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#56
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So how about this take on things: Dave's hints are generally rather subtle, so I think you are thinking too much into some of the hint objects. Clearly the banana and fish represent something slippery. The juggling herrings is a further illustration of this.
Here is my guess: Either the entire floor, or a prominent surface feature will be slick - like the HDPE in years past. The trick will be that you will no longer be able to suction yourself onto the surface due to a new rule or restriction (hence the banana). Additionally, at least one of the game pieces will be difficult to manipulate - possibly hard plastic balls or similar (hence the juggling herrings). Enjoy. |
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#57
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Re: dlavery game hint
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but there a light colored shape maybe a cube near the silver light boxes Last edited by colin340 : 14-11-2006 at 20:00. |
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#58
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Re: dlavery game hint
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![]() I highlighted these spots for you, click on the image for a larger view. |
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#59
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Re: dlavery game hint
look to the right of the banana and you will see the secon light row
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#60
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Re: dlavery game hint
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