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#1
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Re: Segwii
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Thats interesting that you posted that. After playing Monkey Ball on a Wii at a friends house last night (technically this morning), I was thinking how its similar to Segway control. You tilt the controller forward to accelerate, back to slow down and rotate sideways to turn. I immediately thought of riding a Segway. Glad to see they coupled the two uniquely controlled devices for the promotion. I think Nintendo did a good job with marketing the fun to play over the better to look at strategy. I am not a big gamer, but after playing Wii I think I may just have to get one. -Eric |
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#2
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Re: Segwii
After braving the cold outside Target last night, I got to play my Wii this morning. At Target, some guys had an inverter and were playing Super Smash Brothers: Melee in the back of their van, but it would have been a lot cooler on a Segway.
I am amazed at how intuitive everything is, although I feel that sometimes the controller is misinterpreting what I am trying to do in Wii Sports. I haven't had a chance to play any other games yet, but the system is really nice and I love the change from a typical controller system to something completely new. I can't wait to see what kind of games developers come up with for the Wii, because it seems like a really nice platform. That the Segway and the Wii are easy to learn and intuitive to use is a sign of the quality of the engineering and design that went into them. Last edited by Greg Marra : 19-11-2006 at 16:52. |
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#3
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Re: Segwii
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I agree with you on the controller not correctly interpreting what I want to do. That could also be because we're not used to it yet. I'm sure it'll come naturally over time. |
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#4
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Re: Segwii
Very neat, who does not love Segway PTs and Wiis.
I have my wii for sale actually- http://cgi.ebay.com/ws/eBayISAPI.dll...m=220050889448 |
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#5
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Re: Segwii
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