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Unread 22-12-2006, 11:33
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animating rotation

does anyone know how to keep a part continually rotating in inventor studio?
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Unread 22-12-2006, 13:02
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Re: animating rotation

yes, import it into 3ds max. far more easier
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Unread 22-12-2006, 14:46
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Re: animating rotation

hahahahaaa

as much as i'd like to do that, i dont have the means nor the ability, so my plead continues.
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Unread 22-12-2006, 17:01
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Re: animating rotation

Quote:
Originally Posted by negfrequency View Post
hahahahaaa

as much as i'd like to do that, i dont have the means nor the ability, so my plead continues.
If you import your assembly into a Presentation file, there is an option for Precise Rotation. To make an animation, go to File > Save Copy As a .bmp image, Precise Rotate the assembly by 10°, 18°, 24°, 36°, etc. and then repeat the File Save As .bmp process again. If you do this for one complete revolution (it would depend on the angle of which you rotate the assembly by)

If you import these pictures (in order!) into a video editing program of your choice and you set each picture to only display for 1 frame, when you export the video you'll end up with something like this.
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Unread 25-12-2006, 21:17
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Re: animating rotation

When you're in Inventor Studio, I know you can just rotate the part 180 degrees for a while. The only problem is, whenever I try to do this, it comes up with an error if I do the same action multiple times.
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Unread 25-12-2006, 23:02
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Re: animating rotation

In Studio, choose Animate Component.

Choose the part you want to rotate, then put in your start time and length of time for animation (or, your start and end times).

Then there's another button (I don't remember what it looks like, and I can't open Inventor right now, but it's near the middle of the Animate Component dialog box) to define how the part moves. The symbol with three axes will appear in front of the part. Choose the axis that you want the part to rotate around, and then you should be able to specify the number of degrees or rotations through which you want the part to move. (More than 360 degrees will make it rotate multiple times.)

The second tab in the dialog box gives you the option to have the rotation accelerate at the beginning and end of the time period, instead of having the part immediately start and stop rotation.

If you want the entire assembly to rotate, you could also animate the camera (move it from one place to another) instead of animating the part. Consider whether you want the lighting to be stationary relative to the camera, or relative to the part.

If my instructions are too vague, if you go into the Help section for Studio: under the topic for animating components, there's a tutorial for animating an arbor press. That tutorial has instructions for making a part rotate, and you can just apply the same idea to your own animation.

I hope that works.
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Unread 28-12-2006, 19:19
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Re: animating rotation

yea thatll do it. Thanks SO much that one was killin me
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