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Unread 24-12-2006, 13:51
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Re: 2007 Official FRC Game Hint / Email Blast

I googled "number 5 is alive" and got

Hm... perhaps multi-layered surfaces on the playing field?

I've never seen Short Circuit, but the plot description I found on imdb.com here...
http://imdb.com/title/tt0091949/plotsummary
...makes me think that there will either be emphasis on the autonomous period (perhaps one at the end to signify the robot coming "alive"?) or else more emphasis on the programming aspect in general (i.e. tracking via camera?). That stop light idea we spotted, oh, 200 posts or so ago, would probably go to support that.

I like the "5 of diamonds" idea a lot. I like the idea of the lazy Susan even better, and I'm thinking maybe something that looks like this:


For a little while I was convinced that I saw two hands reaching for the diamond plate in the blue, in the lower right- and left-hand corners, but I guess I'm wrong. It would give the human players something to do, though, if they had to pick up the tube objects and place them on their robots' arms to take to the revolving lazy Susan and place on goals like this: http://www.chiefdelphi.com/forums/sh...&postcount=252

That's about all I've got. Lastly, I like the idea of there being five "safe" spaces for robots to get to in the end, and there being one "odd man out". The only reason that I don't like this idea is also the reason I don't like the "free for all" idea--where's the gracious professionalism? I think we have to think of this game in terms of how teams can work together to accomplish goals. In Stack Attack it was all about coordinating which robots placed which tetras where to get the best combination; last year it was all about which robot would guard/score in which goal the best. If this game were to have a lazy Susan, or some sort of high-altitude stacking, I think a nice "teamwork" element would be to see if you could have a robot to grab onto the lazy Susan and rotate the goals away from other teams.
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Last edited by Po-ser : 24-12-2006 at 14:20. Reason: wrong link
 


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