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#1
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Re: Tank tread
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If you do decide to go with a tread system, make sure you have plenty of extra belts as you'll probably be needing them. Like Sean said, just take care in making such a decision. |
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#2
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Re: Tank tread
our chains broke quite a bit last year, we dont how, but it might be the tension i believe.
But right now our team is split into 3 design team, 1 is for tank tread, 1 is for a 4 wheel drive system (with each wheel having its own gear box) and 1 for another design we like to call the omni drive design, I am currently working on both the tank tread and omni Drive. ive included a picture of my omni drive design, not the greatest in detail or any dimentions, but its something just to go on the motors attached to the drive wheels are the really big ones which you were only allowed 2 of and the ones attached to the omni wheels are the smaller ones ![]() |
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#3
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Re: Tank tread
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#4
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Re: Tank tread
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#5
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Re: Tank tread
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#6
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Re: Tank tread
Maybe but I find it hard to believe that the two omni wheels (driven in the same direction) would have enough traction to overcome any "decent" traction wheel. Maybe 2 AndyMark Omnis vs. 2 of the KoP Skyway wheelchair wheels but then wouldn't it just be much more efficient to just use 4 omni wheels?
Last edited by ChuckDickerson : 04-01-2007 at 17:23. Reason: typo |
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#7
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Re: Tank tread
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#8
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Re: Tank tread
but if we get hit from the side, if we have 4 omni wheels, we're gonna move in the direction we're hit in
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#9
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Re: Tank tread
The whole point of an omni-directional drive train is that you can out maneuver a pusher type robot like a tank tread, 4WD, 6WD, 8WD, etc. so you never have to worry about getting pushed around. A non-omni directional robot (typical FIRST type 4WD, 6WD, tank tread, etc.) is designed to push it's way around but will not usually be as maneuverable as an omni robot. I think you are trying to do both but in doing so you may not succeed in doing either very effectively. My suggestion is to think about two separate designs (one made for maneuverability and one for pushing) and then on Saturday decide what your game strategy will be and go with whichever design you feel will best match your game strategy.
Last edited by ChuckDickerson : 04-01-2007 at 23:18. |
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#10
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Re: Tank tread
the reason i put motors on the omni wheels is that if were stationary and turning we could turn a lot faster, also this would allow us to turn while we were in motion (like moving forwards) another is say for last years game if we had a stationary turret to shoot those balls, we could make precise adjustments to where our robot was facing
and thank you lavery for telling me that the regular motors are more powerful, i did not know that |
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#11
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Re: Tank tread
also why we dont put omni wheels on for the drive wheels is that we feel we could get pushed around very easily
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#12
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Re: Tank tread
one more note on treads : if they are properly tensioned(not overly tight and not loose) they can be very reliable. in 2006 we only broke only one tread, any other replacements were do to wear over the two previous regionals, compare that to 2004 when we snapped 4 over three regionals and nationals on account of losing tension in the middle of a match.
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#13
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Re: Tank tread
Hey guys, ive read all your posts and i have to say alot of you have great arguments for your reasoning, and i agree with most of you. Everythign in the end comes down to the game and the history of design of the teams you will be opposing at regional events. For team 1368 i suggest analyzing the game as well as the opponents then decide what you want to do, also as for belt drives the friction force of the belt on the pulley is less than the force put out by a pushing robot, so if you get hit and pushed, you WILL get pushed and your belt system WILL slip on the pullies. Also i suggest a simple rocker drive system with powered wheels in the center powered by CHAINS with 2 omnies on at the sides of the robot, this configuration works best.
Last edited by eshteyn : 05-01-2007 at 16:31. |
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#14
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Re: Tank tread
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#15
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Re: Tank tread
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