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  #31   Spotlight this post!  
Unread 06-01-2007, 12:16
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Re: RACK & ROLL Reaction

The actual rule states
Quote:
ROBOTS in HOME ZONE - ROBOTS score bonus points at the end of the match if they are
entirely in their HOME ZONE, not in contact with any element of the field (carpet, alliance
station, goal etc.) and the lowest point of the ROBOT is higher than 4 inches and/or 10
inches above the carpeted field surface.
So your robot simply CANNOT be touching carpet. Not just 'wheels off carpet', but 'everything off carpet'. This means that jokes about fans notwithstanding, the most bonus you can get is 60 points since at least one robot must be on carpet in order to lift two others.

I've thought about it, and it seems that a crane of some sort built on your manipulator (and a semi-standard hook on the to-be-lifted bot) is probably the most viable lifting method. A more universal method where you jack up an alliance robot would probably be more unweildy.
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  #32   Spotlight this post!  
Unread 06-01-2007, 12:19
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Re: RACK & ROLL Reaction

I like the scoring possibilities.

256 points from 8 ringers...
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Unread 06-01-2007, 12:49
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Re: RACK & ROLL Reaction

Fastest game of FIRST that I have seen.

$.02
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Unread 06-01-2007, 12:51
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Re: RACK & ROLL Reaction

I think this is going to make choosing alliance partners particularly complicated- if you take bonus points into consideration, you've got to think about which robots are easy to lift, which can easily lift others, etc, etc.

Plus, think of all the design choices. You can have a hook for another robot to lift you, a hook to lift another robot, a ramp for another robot to drive onto, be small enough to drive onto another robot, a combination of the above...

I know, I know, the real game is about the game pieces (and usually decided that way), but I've always been a sucker for the bonus points. =)
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Unread 06-01-2007, 12:55
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Re: RACK & ROLL Reaction

Does anyone know if it is possible to drop a "ramp" of some sorts in the Home Zone say during auto and complete the remainder of the match? There seems to be conflicting rules saying that we can deploy mechanisms inside the home zone but another rule states that leaving mechanisms behind is a penalty....

Is the FIRST Q&A up?
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Unread 06-01-2007, 13:06
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Re: RACK & ROLL Reaction

I can't wait!!!
This year is going to be fun....
but I hope our robot doesnt fall apart again
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Unread 06-01-2007, 13:08
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Re: RACK & ROLL Reaction

Quote:
Originally Posted by LauraN View Post
I think this is going to make choosing alliance partners particularly complicated- if you take bonus points into consideration, you've got to think about which robots are easy to lift, which can easily lift others, etc, etc.

Plus, think of all the design choices. You can have a hook for another robot to lift you, a hook to lift another robot, a ramp for another robot to drive onto, be small enough to drive onto another robot, a combination of the above...

I know, I know, the real game is about the game pieces (and usually decided that way), but I've always been a sucker for the bonus points. =)
Wow...I didn't think about that... O_O
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Unread 06-01-2007, 13:09
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Re: RACK & ROLL Reaction

This is going to be Great I cannot wait until March. This is my first First competition. Last year our robot feel apart I hope we do alot better this year

See you all in Pittsburgh
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Unread 06-01-2007, 13:25
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Re: RACK & ROLL Reaction

Quote:
Originally Posted by Wbrown0389 View Post
Does anyone know if it is possible to drop a "ramp" of some sorts in the Home Zone say during auto and complete the remainder of the match? There seems to be conflicting rules saying that we can deploy mechanisms inside the home zone but another rule states that leaving mechanisms behind is a penalty....

Is the FIRST Q&A up?
I'd bet the lifting device has to be attached to your robot in some way; otherwise it's intentional deployment or detachment of pieces.
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Unread 06-01-2007, 13:29
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Re: RACK & ROLL Reaction

The game Rack and Roll seems like it would be fun.

Did anyone notice that in the kit of parts checklist it only lists that you get (2) 2.5 inch CIM motors?
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Unread 06-01-2007, 13:33
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Re: RACK & ROLL Reaction

The thing I find interesting is that if you get a ringer on, the only way it can be negated is with a spoiler...if Red places a ringer on a spider leg then blue puts a ringer on top of the red ringer red still gets it...so the spoilers are going to be KEY since that's the only way you can stop your opponent from getting points...that or placing a ringer on first...then maybe using on of theirs to protect yours?
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Unread 06-01-2007, 13:34
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Re: RACK & ROLL Reaction

Quote:
Originally Posted by thefro526 View Post
The game Rack and Roll seems like it would be fun.

Did anyone notice that in the kit of parts checklist it only lists that you get (2) 2.5 inch CIM motors?
yea there are new gear boxes as-well
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Unread 06-01-2007, 13:37
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Re: RACK & ROLL Reaction

Rather than post a million words on how I feel about the game, I'll sum it up short and sweet: I like it!!!!

Heidi (whose mind is swarming with visions of a miniature version of the rack to hold donuts... well, it's either that or go to Krispy Kreme and ask them to make really, really large donuts!)
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Unread 06-01-2007, 13:45
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Re: RACK & ROLL Reaction

Im wowed. Not only did they give us a intense crazy insane game the also gave something to ponder our minds with. All i have to say is at first I was like Idk if im gonna like this game, but as I was reading the rules I was wowed. FIRST outdid themselves with this one this year. Especially with the rules and the new yellow card thing with the refs. Lets Rack 'N' Roll!
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Unread 06-01-2007, 14:13
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Re: RACK & ROLL Reaction

Reaction: *blink* *think* I like it.
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