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#61
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Re: RACK & ROLL Reaction
No, I think it's crucial to getting the rings on during the autonomous period, since they rotate "The Rack" before each match. Meaning the green lights, and the spider legs might not be right in front of you.
Now do they rotate it before you place your robots on the feild or after? Does anyone know? |
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#62
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Re: RACK & ROLL Reaction
My first reaction when I saw the rack was "holy hell."
Game beng explained, it's going to be interesting to see the use of a tactician in these matches. Getting those keepers out looks like it will be crucial to securing at least a few legs early on. It will also be interesting to see robot lifting mechanisms this year, I forsee quite a few flipped or fallen robots at regionals. |
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#63
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Re: RACK & ROLL Reaction
I have to disagree with you, Tetraman. I LOVE this game!!
I think we're going to see a huge variety in robots, unlike last year when there were pretty much just variations of two basic designs. Tons of options for design, strategy, and everything! And the matches are going to be so intense! SOO PSYCHED! ![]() |
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#64
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Re: RACK & ROLL Reaction
i think that this will be a pretty big challenge, the bonus points are a big potential for points but it could also damage a poorly designed 'bot.
plus you can only get so many bots up unless one features an antigrav type thing. our team thought at first that it would be great to be able to use the opposing alliance's tubes to negate their own points but after longer revision of the rules shows that we can't use them... big challenge and should be lots of fun, GOOD LUCK TO ALL!!!! |
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#65
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Re: RACK & ROLL Reaction
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#66
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Re: RACK & ROLL Reaction
From 433's initial brainstorming session today, we got a lot of interesting robot design ideas that weren't just the basic arm and chassis...which I won't share, so you'll just have to take my word for it.
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#67
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Re: RACK & ROLL Reaction
Quote:
. I can honestly see the veteran teams having the upper hand on this one if they can remember what they did in '97.Oh and just for looks what a SHOCKER ![]() I know that this isn't the thread so no BASHING =) but how much of the robot needs to be off the ground? The whole thing meaning Drive system and all or can there be a pneumatic lift under the robot and that would be the only device touching once everything is lifted up? I will copy this question and move it to the rules thread but wanted some quick insight. Last edited by mtaman02 : 01-06-2007 at 04:24 PM. |
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#68
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Re: RACK & ROLL Reaction
Quote:
Like I said, I don't think the game play will be dull, I just think the design of the game feels a little lacking. |
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#69
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Re: RACK & ROLL Reaction
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#70
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Re: RACK & ROLL Reaction
OK - so this is probably in the manual, but I'll ask anyway...
do the end of match 'elevated robot bonus points' mean one alliance member is not scoring, in that the other robots must be on top of, or suspended by, this robot <someone must be touching the ground, right?> |
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#71
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Re: RACK & ROLL Reaction
My first reaction.
O.o Are those... inflatable pool tubes? |
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#72
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Re: RACK & ROLL Reaction
Robots, and tubes, and spiders OH MY! So much to pay attention to...
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#73
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Re: RACK & ROLL Reaction
Dan Kramer, i'm in agreement with your belief, unless you could hover yourself with two ramps and two robots
, but otherwise yes, one robot has to be touching the ground, any other thoughts anyone? |
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#74
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Re: RACK & ROLL Reaction
Ill start practicing scoring on the other side of the rack now, maybe I'll be good by time St Louis comes around. Man scoring on the other side of the rack will be hard...I think...it might be something that could become easy.
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#75
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Re: RACK & ROLL Reaction
This reminded me of a thread called, Ewww Spiders, and particularly a post made by KoKoEd.
http://www.chiefdelphi.com/forums/sh...5&postcount=22 Jane |
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