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#1
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Re: Creative uses for the USB Port
NICE! now i feel boring... i was just imagining joysticks and xbox controllers, i like the suggestion of a laptop. is it allowed?
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#2
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Re: Creative uses for the USB Port
No, since the laptop is battery powered.
Besides, the Chicklet is a USB host. Laptops are also hosts. Two hosts cannot simply talk to each other (without special hardware and software in between). |
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#3
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Re: Creative uses for the USB Port
Per <R83>, no.
Quote:
JBot EDIT: Well, someone beat me to it. Oh well. |
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#4
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Re: Creative uses for the USB Port
nintendo wii... that would be so much fun!
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#5
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Re: Creative uses for the USB Port
exactly what i thought. the remote can be used for the arm and the numbchuck for the well... movement of the robot... any ideas but how hard would it be to do a ps3 or a wii controler, bc of the motion sencor hey, what about vibrate when you come n contact with anouther robot. now that would be fun |
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#6
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Re: Creative uses for the USB Port
Quote:
The only thing is that the wii controller and probably the ps3 controller also requires batteries, and I think that this is not allowed. Also remember that you still are limited to 3(?) analog inputs per port. |
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#7
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Re: Creative uses for the USB Port
The only thing is that the wii controller and probably the ps3 controller also requires batteries, and I think that this is not allowed.
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Thanks, Mike Copioli CTRE |
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#8
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Re: Creative uses for the USB Port
Using a Guitar Hero controller is key. 7 buttons, 1 two way switch and of course, an analog input whammy bar.
There's also of course midi keyboards, but you could always get something like the DX1 input system and just build your operator controls with that. I'd love to see a laser keyboard too. Maybe a fragpedal... This was a smart move, opens a lot of possibilities to teams that wouldn't have the time or resources to build controllers themselves. I do hope that there's still plenty of custom controllers too though, PS2/PS3/Xbox controllers aren't the end all be all... |
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#9
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Re: Creative uses for the USB Port
Quote:
I believe the reason is so that one may not offload the RC using, for example, a laptop on the OI side. By receiving sensor info via the dashboard port and sending PWM info and digital output info through the joystick ports, this would be possible. |
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#10
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Re: Creative uses for the USB Port
How about a simplified computer keyboard?
How about a USB computer mouse? Last edited by Ericgehrken : 06-01-2007 at 23:53. |
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#11
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Re: Creative uses for the USB Port
What about a computer keyboard and a mouse, and you could use drive your omni drive bot FPS style..
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