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#46
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Re: Robot ideas
You will definitely be seeing a lot of ramp bots. However you have to make sure it is not permanently down, because there is a no wedge rule.
ramps are easy, 179's doing something different, most likely |
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#47
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Re: Robot ideas
well is there any other way to get a bot off the ground besides the ramp(or lifting it)???
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#48
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Re: Robot ideas
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jk about that btw |
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#49
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Re: Robot ideas
I think that yes, we will see some ramp bots, because the lifting at the end is verry crucial; equivelant to about getting a row of 5. Lifting 2 robots a foot would double that, which is 60 points. I think that lifting is a vveerryy crucial task for a team to be able to complete.
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#50
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Re: Robot ideas
If your robot is FORCED to be in the opponents end zone at the end of the match, the 10pt penalty is not applied.
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#51
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Re: Robot ideas
I do have a question for you all.. If everyone seems to be thinking along the lines of ramps, does this mean noone will build a robot that is a little higher off the ground then most competetions, I mean it doesnt need to be huge off the ground but enough for another robot ( say with a lifting mechenism) to get underneath you to lift you up. Cause out of anything thoughts from me I would see it being easier to have your robot 4 inchs off the ground have someone drive there mechenism under you and you lift your wheels. Just some thoughts!
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#52
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Re: Robot ideas
Look at it this way....it takes a lot of work to lift a 130 lb robot twelve inches, or even four inches. The lifting mechanism would have to be powerful, the structure would have to be strong, and also compensate for the balance problem (lifting one robot next to another one will cause the lifting robot to tip, unless it has some type of outrigger to stabilize it). Since all the robots already have a relatively powerful drive system, why not take advantage of it, and let the other robot drive up yours, using the other one's already available power system? Deploying a ramp takes little work.
I'd be really surprised to see more than a handful of robots that try to lift another one. |
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#53
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Re: Robot ideas
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Edit: See rule R12 Last edited by trilogism : 07-01-2007 at 22:25. |
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#54
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Re: Robot ideas
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#55
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Re: Robot ideas
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#56
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Re: Robot ideas
Four words "The Game of Graces"
Last edited by b-rant : 07-01-2007 at 22:48. |
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#57
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Re: Robot ideas
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#58
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Re: Robot ideas
Then you'd have to make it high.
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#59
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Re: Robot ideas
Our team had the same idea as some others on this post. we were considering making a forklift style capable of lifting ourselves and one other. do you think this idea is plausible? And another question. if our robot is a lifter style and our teammate is flipped do u think it is against the rules to flip our team bak over?
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#60
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Re: Robot ideas
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