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| View Poll Results: What is the approach angle of your ramp (floor to ramp) | |||
| < 10 degrees |
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15 | 10.00% |
| 10 to 15 degrees |
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36 | 24.00% |
| 16 to 20 degrees |
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65 | 43.33% |
| 21 to 25 degrees |
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21 | 14.00% |
| 26 to 30 degrees |
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9 | 6.00% |
| > 31 degrees |
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4 | 2.67% |
| Voters: 150. You may not vote on this poll | |||
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#16
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Re: Ramp Angle Survey
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#17
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Re: Ramp Angle Survey
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Many robots will roll when powered down. You'd have to turn sideways to be sure you don't roll. Do you want another robot turning atop yours? I don't We are thinking of an 8" tall robot with a 36" long ramp, Sin (8/36) = ~13 degrees. Don |
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#18
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Re: Ramp Angle Survey
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Lots and Lots. Keep in mind that all those holes will reduce the structural strength as well. I'm sure nobody wants to see their robot fall through a ramp... |
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#19
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Re: Ramp Angle Survey
That's really a moot point. From driving previous robots, I've noticed that motor stall and joystick sensitivity at low speeds is a BIG issue. Since I imagine you don't want robots climbing at high speeds, then you're going to be dealing with robots turning on your robot no matter what.
I think it a plausible sequence would be like this: -Team is driving very slowly up skinny ramp -Team stops to make sure orientation is good -Team attempts to continue at low speeds, but one side un-stalls first, causing the robot to rotate. They now either have to deliberately rotate, drive off and try again, or just give up and hope they reached 4". Which makes me realize that painted-on markings for vertical displacement of 4" and 12" on any given ramp would be a very good idea. Also, having your ramp removeable between matches would be good. Who wants a 4ft ramp above their heads if they know before their match that they'll be climbing an partner's ramp? Quote:
Last edited by Bongle : 10-01-2007 at 22:36. |
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#20
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Re: Ramp Angle Survey
I like the info posted here, it will be very helpful to us, as we are designing a rampable bot, hopefully capable of holding two others.
Here's an idea for you all to consider- what if, instead of a flat ramp, you had a curved (or maybe even parabolic-less trouble with that leading bumper edge) ramp. l believe that this could potentially allow a shorter (in length) ramp to accommodate a longer/less ground clearance wheelbase, especially if said ramp was parabolic rather than a perfect circular curve. Just a thought. Let me know what you think. |
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#21
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Re: Ramp Angle Survey
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-Nick/1334 |
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#22
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Re: Ramp Angle Survey
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#23
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Re: Ramp Angle Survey
We have about a 19 degree angle. We're a shorthanded rookie team, so we thought it would have been easiest. The robot itself is only going to be about 13" tall, I believe, so we fit the 12" high bonus.
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#24
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Re: Ramp Angle Survey
We're hoping to be having a ramp on the front of our robot, folding out to the sides. It will be 28" wide (so it will leave 10" of our overall length), will have a ramp fall of one side, then a platform with a 90 degree support fall off to the other. Then, we're going to try to mount an arm in the 6" we have left at the end of our robot for scoring tubes, with the arm being on the opposite side of the robot at the end of the match so our partners won't hit it.
Because of the design, we've decided what we're actually building is an aircraft carrier. Right now we're considering adding side rails to help guide partners, and possible runway lines or a bullseye for artistic value. |
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#25
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Re: Ramp Angle Survey
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#26
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Re: Ramp Angle Survey
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Check out this post to use a spreadsheet I created a while ago to figure out ground clearances: http://www.chiefdelphi.com/forums/sh...ound+clearance You will see that with a 30" wheel base you can actually tolerate a 15 deg hump transistion if you have 2" of ground clearance. |
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#27
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Re: Ramp Angle Survey
Hopefully 10- 15 degrees. This is half the angle that last year's ramp was so it might be easier to get up
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