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Unread 10-01-2007, 11:24
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Exclamation Robots that float

has anyone though of using blower type fans to make the robot float? I don't know if this violates any rules but it is still a creative idea. I was looking at a magazine we kids can make there own "floating cars" and it is just a blower fan system or vacume on reverse. like I said I don't know if it is against the rules but if anyone considers it.... Ask FIRST


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Unread 10-01-2007, 11:28
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Re: Robots that float

To get enought fanpower to lift a *100 lb robot, would require more energy than the battery can put out.

WE tried this last year with the fanblower to block the goal. If it happens this year, i will seriously cry, flying robots = better than pigs flying.
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Unread 10-01-2007, 11:29
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Re: Robots that float

Our build team threw the idea out so I haven't researched if the rules would allow it. It would make things interesting by blowing the float rings everywhere!
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Unread 10-01-2007, 13:39
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Re: Robots that float

I don't see what rules it would break, if you can figure out a way to do it and power it (with the kit motors).

Your traction would be just terrible, though.
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Unread 10-01-2007, 13:49
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Re: Robots that float

We played with the idea of building a hoverbot but non of the mentors would hear of it. If the skirt is designed right, a vaccuum cleaner motor is sufficient for lifting a 100+lb bot. You still need a drive fan though.
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Unread 10-01-2007, 13:59
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Re: Robots that float

2 problems I see with this are that

1 there is alot of contact on a first field, the odds of the skirt getting torn of folded up so it forms a poor seal with the floor are pretty high.

Also a hover bot would just be pushed around the field, it would be like an air hockey puck.

For any one who was looking at this strategy to score points at the end of the match, keep in mind that power is shut off and the robot wont be able to keep hovering.
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Unread 10-01-2007, 14:06
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Re: Robots that float

i have done quite a few hovercraft robots that use the 12mm PAPST fans to create an air cussion

http://www.chiefdelphi.com/media/photos/tags/hoverbot

they're there in cd media,

ps: im so glad cd media exists, thanks brandon
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Unread 10-01-2007, 14:19
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Re: Robots that float

Quote:
Originally Posted by JamesBrown View Post
2 problems I see with this are that

1 there is alot of contact on a first field, the odds of the skirt getting torn of folded up so it forms a poor seal with the floor are pretty high.

Also a hover bot would just be pushed around the field, it would be like an air hockey puck.

For any one who was looking at this strategy to score points at the end of the match, keep in mind that power is shut off and the robot wont be able to keep hovering.
good point on the power being shut off! IDK its a question for first.

ALSO thanks to you


Quote:
Originally Posted by Tytus Gerrish View Post
i have done quite a few hovercraft robots that use the 12mm PAPST fans to create an air cussion

http://www.chiefdelphi.com/media/photos/tags/hoverbot

they're there in cd media,

ps: im so glad cd media exists, thanks brandon
for making me have a job as a fire fighter in your tag!
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Unread 10-01-2007, 14:51
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Re: Robots that float

The only way to have 3 robots off the ground for your alliance would be to force an opponent to stay in your home zone, and everyone piles on top of it. No point in thinking about making a hovercraft for this game. Hovercrafts in general are cool!
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Unread 10-01-2007, 15:04
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Re: Robots that float

Theoretically, you could lift up your two alliance partners while being supported in the air by pool tubes. That seems to be the only legal way to have all 3 robots off the carpet.
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Unread 10-01-2007, 15:19
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Re: Robots that float

Quote:
Originally Posted by MikeDubreuil View Post
Theoretically, you could lift up your two alliance partners while being supported in the air by pool tubes. That seems to be the only legal way to have all 3 robots off the carpet.
No longer legal per Team Update #1

Section 7.3.6, Rule <G56> -
“ROBOTS score bonus points at the end of the match if they are entirely in their HOME ZONE, not in contact with any element of the field (carpet, alliance station, goal, etc. - note that for the purposes of this rule, GAME PIECES are considered field elements) and the lowest point of the ROBOT is higher than 4 inches and/or 12 inches above the carpeted field surface.”

P.S.
Remember to drop any tube you are holding before climbing a friendly nearby ramp.
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Last edited by Mark McLeod : 10-01-2007 at 16:13.
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Unread 10-01-2007, 19:30
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Re: Robots that float

ok first thing about hovercrafts.... the skirt still countsas part of teh robot
so you wouldnt get any points for it.

AND after the 5 secend warning for the end time you cant stop a robot from leaving your home zone.
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Unread 10-01-2007, 21:15
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Re: Robots that float

if <G09> holds the way it is now i can see my team going undefeated, even with the bonus points
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Unread 11-01-2007, 12:05
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Re: Robots that float

Im still thinking that you can throw a zipline into the rafters and hang from the celing
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Unread 11-01-2007, 17:40
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Re: Robots that float

Practically speaking, I don't think a hovercraft is feasible.
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