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View Poll Results: In the last 30 secs of game what do you want to try and do?...
Try to get 1 robot elevated 38 16.31%
Try to get 2 robots elevated 146 62.66%
Score on spider rack till the end 51 21.89%
Spoil other teams scores with "spoiler" 73 31.33%
Defend all of the above 32 13.73%
Multiple Choice Poll. Voters: 233. You may not vote on this poll

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  #16   Spotlight this post!  
Unread 11-01-2007, 11:37
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Re: In the last 30 secs of game ...

Quote:
Originally Posted by Choi9111 View Post
Well i guess if an alliance is going for the lifts...they will probly need more than 30 secs. because im guessing it will take some time and power to lift 2 robots.( plus its not like the robots will by some sort of "magic" be lifted up, in the last few secs of the game)
Lets say your drive is spec'd out to 12 ft/s which is a little fast, but easy for doing math......To "get lifted", or in my mind as I see it, climb a ramp which is probably something like 4 feet long, assuming some loss for going up hill, it shouldnt take you longer than a second to get up there. If were talking ramps, the lifting is as quick as you can climb, and were plannin on climbin pretty fast
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Unread 11-01-2007, 11:38
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Re: In the last 30 secs of game ...

Quote:
Originally Posted by Choi9111 View Post
( plus its not like the robots will by some sort of "magic" be lifted up, in the last few secs of the game)
If you design a pneumatic lift system with appropriate solenoids, you can indeed have it activate "magically" as your robot is disabled at the very end of the match.
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Unread 12-01-2007, 15:08
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Re: In the last 30 secs of game ...

Yes i guess, i forgot about that. lol >_<
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Unread 12-01-2007, 16:33
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Re: In the last 30 secs of game ...

Quote:
Originally Posted by FreedomForce View Post
better yet. two robots with spoilers on their arms and a foot off the ground and another robot with another spoiler lifting them up.

thats pwnage
Technically, based on the Team Update #1, that alliance wouldn't receive any bonus points. I'm pretty sure that spoilers are ELEMENTS of the field.

In my opinion, the last seconds of the game are the most critical. There are many ways to have massive point swings, and decisions will have to be made on the spot. Field awareness is key this year more than ever in my opinion.
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Unread 14-01-2007, 00:27
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Re: In the last 30 secs of game ...

C'mon people keep voting you know you want to! (^_^)v
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Unread 14-01-2007, 12:35
Justin M. Justin M. is offline
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Re: In the last 30 secs of game ...

We will most likely be going to the end. Our bot is going to be a high scoring, offensive bot. Highly manuverable and able to score on all spider legs...however I wouldn't trust our manipulator to lift another robot.

Depending on alliance partners, we will be continuing to score, or place/remove spoilers till the last buzzer. However once again this all depends on our alliance, rack scoring position, number of keepers scored in autonomous mode, and current spoilers on the rack. If one of our alliance partners can lift us, then we will probably be going for the bonus points. I think the consensus at the competition will be that spoilers won't be implemented onto the field until the ~ the last minute of the game. Putting your spoilers out on the field early in the game is very risky and would waste time. If both teams put the spoilers out early in the game, then that gives an alliance the oppurtunity to negate up to 4 ringers. No one alliance would want to take that chance, so the spoilers would need to be implemented near the end of the game, possibly while the opposing alliance is busy in their home zone trying to get bonus points, and won't be able to remove the spoilers. Ideally, to place as many keepers as possible will be the autonomous strategy. A keeper should be in the "middle" of the rack scoring combo, so at worst a spoiler could not completely negate a 3x1 or 1x3 row into singletons.

This years game is all based on in-game situations. Strategies can only be formed to an extent. The strategist must be able to alter strategies in a matter of seconds, which goes hand in hand with keeping tabs of the rack.

Rack n' Roll is a lot like playing offensive football. You choose a play, set up, but before the snap the QB must look at the way the defense is set up. Based on the defensive setup, the QB would need to be able to call a quick audible and then hope it executes better than the intended play.
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Last edited by Justin M. : 14-01-2007 at 12:42.
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Unread 17-01-2007, 08:48
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Re: In the last 30 secs of game ...

our team is not quite positive yet.
but the best option i think is to hold the spoilers till the last second or two than place them. lifting robots off the ground is an option but not everyone will agree to having their robot lifted probably. it also depends on your aliances this year unlike the last year. you didnt really have to change your stradgey based on wat your aliance can or can't do. it is luck this year really.
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Unread 17-01-2007, 12:32
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Re: In the last 30 secs of game ...

An interesting response to > 7.3 Rules Robot Lifting outside of Homezone in the Q&A. It indicates that a disabled robot can be used to score lifting points. Do they mean disabled by the ref's????
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Unread 18-01-2007, 23:29
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Re: In the last 30 secs of game ...

Do u think you could pick up a robot from the other alliance and hold them up in the air? then possibly be holding 3 robots in the air at the end?
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Unread 18-01-2007, 23:31
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Re: In the last 30 secs of game ...

Being able to move is always a good goal.
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Unread 19-01-2007, 00:12
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Re: In the last 30 secs of game ...

Quote:
Originally Posted by Choi9111 View Post
Do u think you could pick up a robot from the other alliance and hold them up in the air? then possibly be holding 3 robots in the air at the end?
Read Section 7, then ask if you don't find the answer. Try <G03> and <G56> for starters, but <G35>, bullet 6, bans grabbing or climbing onto opponents' robots.
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Unread 11-02-2007, 18:41
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Re: In the last 30 secs of game ...

Quote:
Originally Posted by Choi9111 View Post
Well i guess if an alliance is going for the lifts...they will probly need more than 30 secs. because im guessing it will take some time and power to lift 2 robots.( plus its not like the robots will by some sort of "magic" be lifted up, in the last few secs of the game)
...not necessarily
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Unread 11-02-2007, 21:38
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Re: In the last 30 secs of game ...

We are going for the 12 inch lift and 30 Sec is more than enough time with a ramp set-up all the ramp videos I have seen avg 4-8 sec deployment times and the drive on is avg 4-5 sec on our Bot from the time they hit the ramp.
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Unread 11-02-2007, 21:49
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Re: In the last 30 secs of game ...

Depends 100% on the match situation, teams involved (and their capabilities), and the current score. That is the most critical time to maximize score, so yes 60 points is good, but is a row of 256 points going to be left up if your opponent owns it? Conversly, if you had that row of 8 is 60 more points worth risking a loss of 128 points? That kind of situation is somewhat analagous to '03. Leave the high stack for the ramp or stay and gaurd?

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Unread 11-02-2007, 21:57
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Re: In the last 30 secs of game ...

Coaches are definatly going be on there toes this time around, so much is a matter of so many other variables you could spend this entire 6 weeks we have just planning stragies for every possible option, a lot of pre game stragay might get thrown out the window during game time. Not saying don't get some stragay or anything, thats not what I mean at all, but I'm pretty sure stragay will cahnge on the fly
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