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#1
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human player interaction with tubes
is it legal to rotate and ilt the tube wile its in the player station chute as long as the human players hand does not go through the chute?
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#2
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Re: human player interaction with tubes
Well the only thing specified in the rules is that the human player can't reach through the slot, so I guess yes.
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#3
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Re: human player interaction with tubes
It is legal, but I'm not quite sure what you man by rotating. Tilting the ring to the left and right will do quite little as the chute is almost exactly as wide as the rings themselves.
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#4
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Re: human player interaction with tubes
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#5
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Re: human player interaction with tubes
Yeah if you look at the link Sean posted up, it shows that there really isnt a lot of room to "tilt" or rotate the tube in any way.
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#6
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Re: human player interaction with tubes
ok thank you every one
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#7
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Re: human player interaction with tubes
After skimming the rules, it doesn't say anywhere that the HP's hand cannot pass the station wall though the chute. It just says you can't touch your robot, and that the robot can't pass through the chute. I think they might add this rule if they think about it for safety purposes, but at this point theres nothing saying you can't manipulate beyond that plane. I need to go post that question...
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#8
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Re: human player interaction with tubes
Hmmm.. I looked through the rules. I cannot find anything wrong with grabbing a tube and holding it out for your robot to drive by and pick it up. Having your hand just behind the wall (not past that chute plane) and have a robot drive by the side and grasp it through the hole in the tube.
Does anyone see anything wrong with that? |
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#9
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Re: human player interaction with tubes
Quote:
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#10
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Re: human player interaction with tubes
But my point is that you can have your hand past the chute plane. It doesn't say anywhere that you can't (at least in the sections where it should).
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#11
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Re: human player interaction with tubes
Guarenteed the idea that a human players appendages could enter the field via the chute will be addressed during an update, it is very unsafe due to driving inaccuracies and robot to robot contact, with safety in mind I wouldn't suggest that a team use that to their advantage
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#12
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Re: human player interaction with tubes
Quote:
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#13
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Re: human player interaction with tubes
Wait but what if you just wanted to get the tube flat... which is, and i'm just on a hunch, what the original intention of the thread starter might have been?
Anyhow, is there anything that says you can't just push one tube through with another so it lands on the field flat? Thanks in advance, -Q |
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#14
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Re: human player interaction with tubes
I would assume people are building their robot today around the premise that they can reach their arm through the slot and place the tube however they want on their robot. Example, reach through and lift it a foot and turn it 30 degrees and hang it on a hook on the robot. why would those people assume they cannot continue building around that premise based on the rules?
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#15
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Re: human player interaction with tubes
i think you'd have to be pretty dumb to clamp onto a tube so tight that when a robot grabs you and starts pulling you still clasp to it....thats just my opinion tho
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