Go to Post Honestly, just when I thought FIRST had finally created an FRC game without any near universally-hated rules, they went ahead and made one in TM 1. - artdutra04 [more]
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Unread 29-01-2007, 08:13
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Re: Knocking Down Ringers Strategy

Knock them down and then protect like crazy. If they can't get them for any reason, then they are limited to the 9 ringers they get from players on their side.

Chris
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Unread 29-01-2007, 09:49
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Re: Knocking Down Ringers Strategy

Originally Posted by artdutra04
The only other possible con that this strategy might have is that if one of the tubes falls in front as your robot as it continues to drive, you may be contacting two or more tubes at once as you drive to knock them all down. This would most likely get called by the referees as a penalty for controlling multiple tubes.


This will not neccesarily be called by the referees during the match. It is only if there is intentional herding of the tubes during the match that can be called. In the FIRST Q&A forums a question concerning multiple contacts of tubes was brought up and it was answered that if it is not intentional, then the team would not be penalized. So, if the tubes were being knocked over and not "herded" then the plan shouldn't be penalized.
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Unread 29-01-2007, 10:18
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Re: Knocking Down Ringers Strategy

smart teams won't rely on getting the tube from the wall in the position they start in.
what happens when your allinace parter stays in thier starting position in autonomous mode?
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Unread 29-01-2007, 12:33
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Re: Knocking Down Ringers Strategy

Quote:
Originally Posted by ChrisMcK2186 View Post
Knock them down and then protect like crazy. If they can't get them for any reason, then they are limited to the 9 ringers they get from players on their side.

Chris
what happens if a fast thinking coach sends over two robots to get tubes? your robot wouldnt be able to protect the tubes from both bots
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Unread 29-01-2007, 13:36
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Re: Knocking Down Ringers Strategy

Quote:
Originally Posted by ChrisMcK2186 View Post
Knock them down and then protect like crazy. If they can't get them for any reason, then they are limited to the 9 ringers they get from players on their side.

Chris
They are limited to 9 ringers (assuming they can't get by you(Odds are a good team of robots could get atleast a couple from you. But you are limited to 2 robots actively playing the game.

I am all for defensive strategies but unless you can block all 18 ringers you are better off defending the rack and stopping teams from scoring than you would be defending half the ringers. it is much easier to try to block a robot from doing the much more exactl manipulation required to score than it is to stop them from picking up one of 9 rings. 26 feet across the field is alot of space to defend.
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