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Unread 30-01-2007, 17:32
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Re: Editable Mesh vs. Editable Poly?

Quote:
Originally Posted by Ryan Dognaux View Post
Don't rule out NURBS entirely, they can come in handy when you try to do any complex surface modeling. Infact, there are NURBS based software programs such as Rhino3d that are actually quite good at what they do. You can even download a fully functional trial of that program that stays activated for your first 25 saves.

I'm lovin' me some NURBS.
I do aggree that NURBS are extreamly good at making organic models and complex surfaces like that. The trouble comes when you try to rigg NURBS.
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Unread 30-01-2007, 17:37
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Re: Editable Mesh vs. Editable Poly?

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Originally Posted by BuddyB309 View Post
I do aggree that NURBS are extreamly good at making organic models and complex surfaces like that. The trouble comes when you try to rigg NURBS.
That is exactly why we try to stay away from organic stuff in our animation.
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