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#1
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Re: Creating a skeleton
Oh, alright. So, start with cylinders for the bones, and then convert, and edit with the vertices's to get the same design as the bone? I'll see what i can do i guess. If not, i guess i can always find a free model somewhere maybe.
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#2
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Re: Creating a skeleton
For the skull I would start with a plane and then make it into the skape of the skull. Then apply the shell modifier to add thickness to the skull.
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#3
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Re: Creating a skeleton
Quote:
I also do have a model of a skeleton somewhere on my computer. |
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