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| View Poll Results: Auto Strategy | |||
| Scoring that Keeper Baby! (Camera) |
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55 | 61.11% |
| We've Got Another Idea... (Other means of keeper scoring) |
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9 | 10.00% |
| Intelligent Defiance (Deterring scorers with use of camera) |
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3 | 3.33% |
| Hopeful Defiance (Dead Reckoning Defense) |
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11 | 12.22% |
| Conciencious Objector (Auto isn't worth harming our robot) |
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0 | 0% |
| Setting Up For Later |
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4 | 4.44% |
| Drive Around In Circles |
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1 | 1.11% |
| Hang'n Out (Too cool for autonomous) |
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6 | 6.67% |
| We'll Be Using The Code That Came Pre-Loaded... |
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1 | 1.11% |
| Voters: 90. You may not vote on this poll | |||
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#12
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Re: Autonomous Strategy?
I would acually like to bring up another point. Some teams might have one or more programmers who can easily change their autonomous modes. For example. Team 245 (us) is planning to have 4 autonomous modes.
1. Score a keeper 2. Block another robot from scoring a keeper 3. Drop the keeper and set ourselves up to begin scoring ringers 4. Go to the opposing team's home zone and knock over all of their keepers I would like to bring everyone's attention to auto mode no. 4. Many teams are going to be planning their strategy around the fact that the ringers are going to be upright. If we knock them down they can't pick up the ringers that are on the field and have to resort to the ringers fed through the chute. |
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