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Problems Scaling a Biped
One of our animation teammates accidentially created a character (a teenage girl) 5 1/2 meters tall instead of 5 1/2 feet. She has a biped skeleton w/physique.
When we tried scaling her down it down it deformed her skin so horribly that she can only be used in a bizzarre horror movie. Is there any way to resize her without having to delete & reapply physique? It'll take a few hours to adjust physique after we apply it. |
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