Go to Post A lot of people forget this when posting, but your posts here on ChiefDelphi will more or less be here forever. Do you really want that post you just be made to be on the Internet forever?... Post wisely... - artdutra04 [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
View Poll Results: How many can your team REALISTICALLY do in a match?
None (defensive/ramp/lifter robot) 21 7.66%
1-2 11 4.01%
3-4 80 29.20%
5-6 74 27.01%
More than 6 88 32.12%
Voters: 274. You may not vote on this poll

Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 13-02-2007, 15:26
efoote868 efoote868 is online now
foote stepped in
AKA: E. Foote
FRC #0868
Team Role: Mentor
 
Join Date: Mar 2006
Rookie Year: 2005
Location: Noblesville, IN
Posts: 1,384
efoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

we haven't tested our robot yet (the mechanical team hasn't quite yet given it over to the programmers), but our robot was designed for speed, power, and ease of scoring. I'm estimating we'll be able to do 6 or more in a match, and if not... well, we had fun trying.
__________________
Be Healthy. Never Stop Learning. Say It Like It Is. Own It.

Like our values? Flexware Innovation is looking for Automation Engineers. Check us out!
  #2   Spotlight this post!  
Unread 13-02-2007, 17:46
waialua359's Avatar
waialua359 waialua359 is online now
Mentor
AKA: Glenn
FRC #0359 (Hawaiian Kids)
Team Role: Mentor
 
Join Date: Apr 2003
Rookie Year: 2000
Location: Waialua, HI
Posts: 3,297
waialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond repute
Talking Re: The burning question: How many ringers can your team REALISTICALLY score?

Im agreeing with team 25. To pick scoring more than 6++ is highly unlikely and only a few will do it realistically and consistently.
The reason: Unlike 2005, you can only grab ONE at a time! AND once its on the rack, you cant put more on the same spot. Imagine if you could, teams could go back and forth to the same spot and be consistent. However, trying to make rows, etc. may be more difficult.

Although this is all based on opinion, this poll still offers a lot in terms of seeing what teams are thinking about and possibilities.

We chose 5-6 max per round. During our practice, we can sometimes do more, however, with only us on our field. Im looking at 4-5 (thinking that's good) in a matchup of 6 teams on the field. Once again, because we cant hord these things, it limits what teams can do.
A good example is team 71 in 2005. they scored as much as 12 tetras that I personally saw, BUT could grab 4 at a time. They would not be able to do that much if they could only do 1 at a time, going back and forth.

Just my opinion......
  #3   Spotlight this post!  
Unread 13-02-2007, 20:03
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,731
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

Quote:
Originally Posted by waialua359 View Post
The reason: Unlike 2005, you can only grab ONE at a time! AND once its on the rack, you cant put more on the same spot. Imagine if you could, teams could go back and forth to the same spot and be consistent. However, trying to make rows, etc. may be more difficult....
A good example is team 71 in 2005. they scored as much as 12 tetras that I personally saw, BUT could grab 4 at a time. They would not be able to do that much if they could only do 1 at a time, going back and forth.
And just how many of the 12 Einstein robots could do more than one at a time? At least six (the ones that made it to the finals) couldn't do it without a special effort, if at all.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #4   Spotlight this post!  
Unread 13-02-2007, 20:07
efoote868 efoote868 is online now
foote stepped in
AKA: E. Foote
FRC #0868
Team Role: Mentor
 
Join Date: Mar 2006
Rookie Year: 2005
Location: Noblesville, IN
Posts: 1,384
efoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

speed was key in '05... as it is now, I believe. now there are 24 spots to place, kind of like the 9 tetras in '05.

Also, visibility on the far side will be way down the tubes. Meaning defense on the far side will be blind ramming.
__________________
Be Healthy. Never Stop Learning. Say It Like It Is. Own It.

Like our values? Flexware Innovation is looking for Automation Engineers. Check us out!
  #5   Spotlight this post!  
Unread 13-02-2007, 20:23
james carlisle's Avatar
james carlisle james carlisle is offline
El Captain Carleezzlay
FRC #1388 (Eagle Robotics)
Team Role: Scout
 
Join Date: Jan 2005
Rookie Year: 2005
Location: Arroyo Grande, CA
Posts: 30
james carlisle is an unknown quantity at this point
Re: The burning question: How many ringers can your team REALISTICALLY score?

Well in hopes with no defense against us we could score 4-5 with our ramps on. Mabe more without our ramps. But thats just speculation as we have only tested with them on.
__________________
"Be not the first by whom the new are tried, nor yet the last to lay the old aside."
-Alexander Pope
  #6   Spotlight this post!  
Unread 13-02-2007, 21:03
1086VEX's Avatar
1086VEX 1086VEX is offline
VA FIRST Alumni
AKA: Alex Curfman
FRC #0384 (Sparky)
Team Role: Mentor
 
Join Date: Nov 2006
Rookie Year: 2006
Location: VA
Posts: 169
1086VEX is a glorious beacon of light1086VEX is a glorious beacon of light1086VEX is a glorious beacon of light1086VEX is a glorious beacon of light1086VEX is a glorious beacon of light
Re: The burning question: How many ringers can your team REALISTICALLY score?

in practice, the arm driver and i were able to get a row of 5.... so if you add in defense and time to get set up for the ramp.... i would say 3-4...


~Alex~
  #7   Spotlight this post!  
Unread 13-02-2007, 22:39
dpick1055's Avatar
dpick1055 dpick1055 is offline
David Pick
FRC #1739 (Chicago Knights)
Team Role: Alumni
 
Join Date: May 2005
Rookie Year: 2004
Location: Chicago
Posts: 75
dpick1055 is on a distinguished road
Send a message via AIM to dpick1055
Re: The burning question: How many ringers can your team REALISTICALLY score?

I think this year in game programming is going to have a much greater effect especially for teams like Wildstang. If a team can reliably hit the rack during autonomous mode that can be carried over into human operated mode. Then once a ringer is picked up a driver can hit a button and in a matter of seconds a good team can score. Granted defense will have an effect on this but with a highly maneuverable drive train like a well done crab its possible. Especially since if the offensive bot has a crab drive and the defensive one doesn't it won't be too difficult to get around the defensive bot.
__________________
Always remember to take your powered wheels off the ground when first testing code. Otherwise you'll end up with holes in the wall like us
  #8   Spotlight this post!  
Unread 14-02-2007, 01:23
waialua359's Avatar
waialua359 waialua359 is online now
Mentor
AKA: Glenn
FRC #0359 (Hawaiian Kids)
Team Role: Mentor
 
Join Date: Apr 2003
Rookie Year: 2000
Location: Waialua, HI
Posts: 3,297
waialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

I knew this thread would be good!
Team 330 said it best since they made it to the finals in 2005. Just a note, driving is very key.
Team 60 had the exact same bot as 254, yet team 60 was unfortunately not as successful, while 254 made it to the championship finals. Im not trying to say anything negative at all, just the point that driving will be very key this year as in 2005.
Good teams last year had excellent loaders and camera's that did the work for them. Driving is more important than the camera work this year. In addition, how many teams actually got the vision tetra on during autonomous. I saw 1 team do it once in the two regionals and championships that we attended. In other words, a great feat, but not a factor for most teams in general.

Last edited by waialua359 : 14-02-2007 at 01:26.
  #9   Spotlight this post!  
Unread 14-02-2007, 03:35
Doug G's Avatar
Doug G Doug G is offline
Coach / Teacher
FRC #0701 (Robovikes)
Team Role: Coach
 
Join Date: Dec 2002
Rookie Year: 2001
Location: Fairfield, CA
Posts: 876
Doug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond reputeDoug G has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

We practiced for about 5 minutes tonight for the first time. Yes it was also the first time the robot drove as well. We were doing about 30 seconds per ringer. I figure with a bit more tuning and practice, it will be realistic to expect 20 seconds per ringer on average; but with defense and other robots in the way, I figure we'll get 4 a match. Hopefully the students prove me wrong and do better than this.
__________________
Work Hard, Have Fun, Make a Difference!

  #10   Spotlight this post!  
Unread 17-02-2007, 20:26
waialua359's Avatar
waialua359 waialua359 is online now
Mentor
AKA: Glenn
FRC #0359 (Hawaiian Kids)
Team Role: Mentor
 
Join Date: Apr 2003
Rookie Year: 2000
Location: Waialua, HI
Posts: 3,297
waialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

WE took our robot to Honolulu to practice with team 2090 on thier mockup field. What didnt work so well was our claw which places ringers on the rack. Too bad we forgot our laptop to fix the problem. Our school is about 1 hour away without traffic.
  #11   Spotlight this post!  
Unread 17-02-2007, 20:31
Tom Bottiglieri Tom Bottiglieri is offline
Registered User
FRC #0254 (The Cheesy Poofs)
Team Role: Engineer
 
Join Date: Jan 2004
Rookie Year: 2003
Location: San Francisco, CA
Posts: 3,186
Tom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

We estimated we could score about 6 a match while playing at full potential. Today at Winter Warzone, we scored 4 (actually 3, one bounced off) with a malfunctioning robot and rookie drivers.

With a bit of tweaking, I think we will hit or exceed our estimates. I dont think, however, that the numbers will play out as people responded to in the poll.
  #12   Spotlight this post!  
Unread 18-02-2007, 00:09
David Guzman's Avatar
David Guzman David Guzman is offline
Registered User
AKA: Dave
FRC #1251 (The Techtigers)
Team Role: Engineer
 
Join Date: Nov 2004
Rookie Year: 2004
Location: Broward, FL
Posts: 522
David Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant future
Re: The burning question: How many ringers can your team REALISTICALLY score?

We tested today and someone doing some defense on us we manage to put 7 on the rack, so the least we were doing when our modem was not dying was 6.

(I'm sure after practice we will be able to do 8 a match)
__________________
Team 1251 The Techtigers
2010 FL Regional Winner (BIG thanks to 86 and 1612)
2009 FL Regional Finalist (BIG thanks to 79 and 744)
2008 FL Regional Winner, FL GM Industrial Design, SC GM Industrial Design
2007 FL Regional Winner, FL GM Industrial Design, Palmetto Regional Finalist, Palmetto Motorola Quality.
2006 Palmetto Regional Winner, Daimler Chrysler Team Spirit Award
2005 FL Regional Judges Award, FL Regional 3rd seeded and finalist, Palmetto Regional Xerox Creativity Award, Palmetto Regional 1st seeded and finalist
2004 UCF Regional Rookie All-star Award
  #13   Spotlight this post!  
Unread 14-02-2007, 08:49
efoote868 efoote868 is online now
foote stepped in
AKA: E. Foote
FRC #0868
Team Role: Mentor
 
Join Date: Mar 2006
Rookie Year: 2005
Location: Noblesville, IN
Posts: 1,384
efoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

Quote:
Originally Posted by waialua359 View Post
In addition, how many teams actually got the vision tetra on during autonomous. I saw 1 team do it once in the two regionals and championships that we attended. In other words, a great feat, but not a factor for most teams in general.
If I remember correctly, getting the vision tetra for triple play didn't give a team that much of a bonus. Also, the green on the vision tetra was nowhere near consistent, and it was incredibly difficult to "see" it.

The lights that they give us now are wonderful, nice, consistent hues. Added with the fact that getting a leg this year in auton is much more lucrative, I'm betting that most teams will have some sort of functionality in that regard...
__________________
Be Healthy. Never Stop Learning. Say It Like It Is. Own It.

Like our values? Flexware Innovation is looking for Automation Engineers. Check us out!
  #14   Spotlight this post!  
Unread 14-02-2007, 08:53
nuggetsyl's Avatar
nuggetsyl nuggetsyl is offline
Registered User
FRC #0025
Team Role: Coach
 
Join Date: Sep 2001
Location: north brunswick
Posts: 869
nuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond reputenuggetsyl has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

Quote:
Originally Posted by efoote868 View Post
If I remember correctly, getting the vision tetra for triple play didn't give a team that much of a bonus. Also, the green on the vision tetra was nowhere near consistent, and it was incredibly difficult to "see" it.

The lights that they give us now are wonderful, nice, consistent hues. Added with the fact that getting a leg this year in auton is much more lucrative, I'm betting that most teams will have some sort of functionality in that regard...
I have to disagree.
__________________
00,12Championship winner
03,06,08 Championship finalist
02A,03C,06N,08C,11N,12G Division winner
00,03,06,07,08,10,12 NJ / MAR winner
11 VCU winner
06,10 Las Vegas winner
12 MAR Mt Olive
red is for team 348
  #15   Spotlight this post!  
Unread 14-02-2007, 09:29
Tom Bottiglieri Tom Bottiglieri is offline
Registered User
FRC #0254 (The Cheesy Poofs)
Team Role: Engineer
 
Join Date: Jan 2004
Rookie Year: 2003
Location: San Francisco, CA
Posts: 3,186
Tom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond repute
Re: The burning question: How many ringers can your team REALISTICALLY score?

Quote:
Originally Posted by efoote868 View Post
If I remember correctly, getting the vision tetra for triple play didn't give a team that much of a bonus. Also, the green on the vision tetra was nowhere near consistent, and it was incredibly difficult to "see" it.

The lights that they give us now are wonderful, nice, consistent hues. Added with the fact that getting a leg this year in auton is much more lucrative, I'm betting that most teams will have some sort of functionality in that regard...
Some will, but I think we will still see the chaos that has been autonomous mode over the past few years. Just like always most will do something, some will do it well, and some will drive around in circles.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How many competitions can your VEX robot attend? fredliu168 FIRST Tech Challenge 3 14-01-2007 20:06
Question:I Need To Confirm How Many Human Players Can there be? DanTheRobotMan Rules/Strategy 5 13-01-2006 01:56
How many tetras can your robot stack on the center goal? Collmandoman General Forum 20 20-02-2005 19:26
How many boxes can your robot stack? Dan-o Robot Showcase 22 14-02-2003 19:57
How many teams can score their robot in BOTH endzones Wayne Doenges General Forum 19 03-03-2002 17:21


All times are GMT -5. The time now is 17:03.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi