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#1
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Re: Inverting x-axis
Calibration does not seem to fix the problem. Our programmer followed the user's guide and tried both mode 2 & 3 several times.
I do not understand why the Chicklet was not programmed so it's joysticks output matches standard/KOP joysticks. Is this just a problem with the Logitech gamepad? Is there a way to change the code on our Chicklet? |
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#2
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Re: Inverting x-axis
I bet CTRE tried to design it so it matches analog joysticks. However, not all controllers have the same design (inverted x or y axis).
I would contact CTRE (http://crosstheroadelectronics.com/contact.html) and ask them whether there is anything you can do. I doubt there is, however. |
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#3
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Re: Inverting x-axis
You can always just have something built into the code that you can quickly change. For example, you can have something like:
Code:
#ifdef USB
pwm1 = p1_Y;
#endif
#ifdef JOYSTICK
pwm1 = 255 - p1_Y;
#endif
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