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View Poll Results: How many can your team REALISTICALLY do in a match?
None (defensive/ramp/lifter robot) 21 7.66%
1-2 11 4.01%
3-4 80 29.20%
5-6 74 27.01%
More than 6 88 32.12%
Voters: 274. You may not vote on this poll

 
 
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Unread 26-02-2007, 11:15
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Re: The burning question: How many ringers can your team REALISTICALLY score?

Quote:
Originally Posted by d.courtney View Post
Yes you bring up a good point, but I am going out on a limb, and going to assume more teams are scoring in auto then 2005 (maybe this thought comes solely from the fact that our team can quite regularly score in auto this year and very well in game, as opposed to our 2005 bot having troubles even capping in game).
I respectfully disagree on the more scoring in autonomous than 2005. IMHO this year's autonomous challenge is very difficult (and with little reward compared to previous years) because of the randomness of the Rack. It requires the camera to even get close. While I don't doubt that you and other experienced programmers will come up with consistent routines, that will not be the norm. Remember that in 2005 many teams could score the starting tetra or knock a hanging tetra without even using their drive train.

The fact that you can throw the tubes to your bot should help up the scoring, but the centralized Rack provides a great bottleneck for the D. Only a couple more days before we get to see it start to play out. I think that once again this year, Elims will be almost a different game because the tube scores will be on par with the ramp/lifter scores.
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