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View Poll Results: How many can your team REALISTICALLY do in a match?
None (defensive/ramp/lifter robot) 21 7.66%
1-2 11 4.01%
3-4 80 29.20%
5-6 74 27.01%
More than 6 88 32.12%
Voters: 274. You may not vote on this poll

 
 
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Unread 26-02-2007, 13:28
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Daniel_LaFleur Daniel_LaFleur is offline
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Re: The burning question: How many ringers can your team REALISTICALLY score?

Quote:
Originally Posted by The Lucas View Post
I respectfully disagree on the more scoring in autonomous than 2005. IMHO this year's autonomous challenge is very difficult (and with little reward compared to previous years) because of the randomness of the Rack. It requires the camera to even get close. While I don't doubt that you and other experienced programmers will come up with consistent routines, that will not be the norm. Remember that in 2005 many teams could score the starting tetra or knock a hanging tetra without even using their drive train.

The fact that you can throw the tubes to your bot should help up the scoring, but the centralized Rack provides a great bottleneck for the D. Only a couple more days before we get to see it start to play out. I think that once again this year, Elims will be almost a different game because the tube scores will be on par with the ramp/lifter scores.

I could not agree with you more this year.

During autonomous mode you'll have:
1> Multiple robots trying to track the same targets, creating many chances for friendly 'bots to knock you off your line.
2> The scoring target (spider leg) will be moving (as other robots try to score) relative to the tracking lamp.
3> Robots that will play defense during autonomous (I know we plan on doing just that) and most will have powerful drive systems.
4> only 15 seconds to aquire, move, line up, orientate the scoring object, and score your keeper or else it's removed from play.

I believe you will see 1 (maybe 2) keepers scored, on average, during automomous mode play. This estimate is for both alliances

I believe that with all thats going on, a great scorer will average under 3 ringers a game and that most teams will average around 1 per game.

This will put the game onto who has the best way to elevate the robots at the end game. I've seen numerous robots (here on CD) with steep angle (>20 degrees) and thin (under 32" wide) ramps.

Last years ramp was steeper, but this years ramps (on the robots) are not as sturdy, not as wide, and not standardized. The robots are not specifically designed to climb a particular ramp.

As such, I believe that most robots will score far less than people are saying they can.

JM(NS)HO

--- Dan
 


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