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  #16   Spotlight this post!  
Unread 26-02-2007, 18:43
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Re: 2007 Flash Game Teaser/Plea for Help

One thing I'd like to point out...on the practice field shown, the robot takes up the entire short dimension of the home zone. That'd make it an 8-foot robot.

I like what I see so far, though. Can't wait for the full game!
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Unread 26-02-2007, 22:15
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Re: 2007 Flash Game Teaser/Plea for Help

Quote:
Originally Posted by StephLee View Post
One thing I'd like to point out...on the practice field shown, the robot takes up the entire short dimension of the home zone. That'd make it an 8-foot robot.
I had noticed that too. im trying to decide whether to make the home zone unrealistically big or shrink the robot even more. i dont want to get it too small or else its too hard to see whats going on (arm up, brakes deployed, etc) but if half the field is home zones, and there are 6 big bots out there, things could get crowded. im leaning towards a slight shrinkage of the bot, and a slight expantion of the home zone; a good compromise. thoughts on this are welcome.

Also, i would like to thank eldarion of team 1625 for generously hosting this game on his site. the game can be found at:

http://robotics.pearsoncomputing.net/gamesim/

this is still that same version with only 2 systems working, but driving one robot is my next goal. ill update again once that works, and then again once tubing works. im also planning on working in a help menu with controls too at some point, just something simple.
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Unread 26-02-2007, 22:48
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Re: 2007 Flash Game Teaser/Plea for Help

Looks great, especially now with the gamefield teaser. Absolutely cannot wait for a playable demo, even just driving around with yourself would be great!

My only suggestion is make the individual attributes worth more than one point. I don't recall the exact configuration, but earlier I had a robot with pretty nice specs (probably 4 wheel drive, medium arm, etc) and every of the individual attributes maxed at 10. Without a playable portion it's hard to tell how much influence these little points would make, but it's something to consider.

Oh and I'm in support of a 6-wheel-drive option too. If you know 217, you know that we love our 6 wheels
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Unread 07-03-2007, 17:40
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Re: 2007 Flash Game Teaser/Plea for Help

Any new updates coming out soon? you've done a realy good job so far!
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Unread 07-03-2007, 17:52
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Re: 2007 Flash Game Teaser/Plea for Help

our robot has a 4 wheel drive with deployable casters...that might make a good option
looks great from what ive seen. keep up the good work
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Unread 08-03-2007, 21:28
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Re: 2007 Flash Game Teaser/Plea for Help

sorry for the lack of progress, ive been at the VCU regional and am just about cought up with all my schoolwork i missed (its insane making up even one day at MLWGSGIS, but two is even worse) i would expect an update by the middle to end of next week (model congres this weekend, projects due monday and tuesday, book i havent started due weds)

thanks for the support and suggestions, im trying to work in as much of the feedback i get as i can
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Unread 14-06-2007, 21:34
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Re: 2007 Flash Game Teaser/Plea for Help

i just wanted to see if there was any more progress this sounds really cool. so if anyone has information post please
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Unread 15-06-2007, 15:18
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Re: 2007 Flash Game Teaser/Plea for Help

I think I found a glitch, after playing around with the robot settings I noticed that if you just clicked on a setting enough it would give it to you weather you have the points for it or not, needless to say, I ended up with combinations like this one:

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