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#1
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Re: STATISTICALLY WINNING STRATEGY
It is our belief that if you build a good rampbot, your alliance partners will surely come on board for "easy" points.
I also think that over the next few weeks, ringers will be hung more effectively and later into the match. Last second "landings" will become more frequent. I suspect that spoilers will even come into play. But, in the end, there's nothing like having a good ramp to roost upon after a tough match! |
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#2
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Re: STATISTICALLY WINNING STRATEGY
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My definition- 1. sturdy 2. wide enough to allow a sloppy fast entrance 3. durable enough to stay retracted in regular play and not accidentally deploy in mid field 4. well trained team who knows when to deploy and when not to Observation- if your team is putting up the 7th or 8th in a ring a ramp bot deflecting a spoiler beats the 60 points WC ![]() |
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#3
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Re: STATISTICALLY WINNING STRATEGY
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I would also add that rampbots have to be able to play some tough defense (and that makes your point #3 even more important). Rampbots also cannot (usually) win by themselves. They are an alliance 'bot and require their alliance partners to be able to score on the rack and climb the ramp (not easy considering some of the ramp angles out there). |
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#4
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Re: Statistically Winning Strategy
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We are only going to the Boilermaker (that's all we can afford). I'll bet you that allot of the other teams, at Boilermaker, will be their first one also (not proper english, bu hey it's early). I think lift bots will still be a big factor. My team (1501) do NOT have ramps, we have wings, and if you can climb 2.25" than we will lift you with ease. |
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#5
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Re: Statistically Winning Strategy
I was surprised at the number of teams that did not design to climb ramps. There are what appear to be several good liftobot designs that have not yet competed (i.e. 1501) that may make getting bonus points easier. The team I mentor desiged a robot that could climb last years ramp (aprox. 30 degrees) and deploy a ramp(s) with an angle of about 22 degrees. Ramp(s) is something special that will be reveiled at Boilermaker that I have not seen anywhere yet. To win in the end you will need the bonus points by either being able to get on a ramp/liftobot or be a ramp/liftobot that is user friendly. And, as the weeks progress more and more ringers will be scored making way for the spoilers and even more of a last ditch run for the ramp/liftobot bouns points.
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#6
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Re: Statistically Winning Strategy
From the few matches I watched via webcast I agree with Alibi's summary that alot of teams didn't take into account the steep angles it needs to climb and the clearance needed. Also alot of traction issues were seen as well. But I still believe tha rampbots will definitely remain a big player as Wayne C pointed out.
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#7
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Re: STATISTICALLY WINNING STRATEGY
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Another strategy to mess up the ramp bots included knocking the ringers all over the home zone, so that when the ramps came down they landed on tubes, forcing the bots to take time to clean them out. As entropy would suggest it was easier to make a mess of the home zone than clean it. As for the robots that deployed early, I saw at least one case where once the ramp bot had committed to deploying at a particular location, one of the opposing team members just rolled down and played D in front of them. The best play, however... perhaps one of the most exciting moments I've seen in FIRST... came in the final match when one robot was tipped while attempting to climb the ramp.... the robot lay there, helpless.... and victory seemed assured for the other alliance.... then slowly the arm deployed and the tipped robot lifted itself back up and climbed onto the rampbot and was elevated as the buzzer sounded for a 30 point bonus... and a regional championship. Does anyone have any video of the final match at PNW?? The crowd was almost as loud as it is at the GTR, I think. Jason |
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#8
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Re: STATISTICALLY WINNING STRATEGY
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#9
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Re: Statistically Winning Strategy
I complete agree with the need for ramps for a winning alliance. At PNW a ramp, or winged robot was a nessity to secure a win. There were many matches where neither sides had a lifting bot and in this case scoring became important. I was one match in which two bots on the same side were lifted for 60 point, and in the final second an opposing bot completed a row of 7 for 128 points. Getting up to early and leving the rack open is killer, but not getting up is also a problem
-Dave McLaughlin 1983, Driver |
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#10
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Re: Statistically Winning Strategy
This link will lead you to a slightly different ramp than you have probably seen anywhere else. Other than having to climb a 22-23 degree ramp (less than last years 30 degree ramp), most of the defensive strategies used against ramps can be overcome. Take A Look! Unless you can push a wedge, this one should stay in place and how could you defend #### of ramps?
http://www.chiefdelphi.com/forums/sh...threadid=55336 |
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#11
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Re: Statistically Winning Strategy
Remember that a ramp is only good if the alliance partners can get on it. At VCU I saw a lot of fancy wheels that had great difficulty with ramps! As this plays out will we see teams switching back to the more traditional style wheels?
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#12
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Re: Statistically Winning Strategy
depending only on ramps is not a very reliable sorce. at the st. louis regional. there was only a small portion of robots that were actually able to ramp out of the amount that tried to. and if you leave 2 ok tube scoring robots from the opposing alliance open with 30-45 seconds left. they can put up 3-5 tubes which can be very deadly.
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#13
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Re: STATISTICALLY WINNING STRATEGY
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#14
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Re: STATISTICALLY WINNING STRATEGY
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#15
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Re: Statistically Winning Strategy
After what I saw in NJ, I agree completely with Wayne. The biggest problems with ramps there were: 1) they deployed accidentally on the playing field or, while positioning themselves, moved outside of their end zone and drew penalties, and 2) they were too hard to climb. More often than not, the climbing robot ended up falling off the side of the ramp or just couldn't get up it. The most effective ones either lifted their partner or had very solid, long and broad ramps.
A rather effective defense against a ramp, that I saw used against 522, was to wait for them to deploy and then push them over to the side rail so their ramp was against it, preventing any access. That said, unless they're playing against an alliance of good scoring machines, a good ramp with savvy alliance partners should win the majority of their matches and earn better than average QPs. |
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