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#1
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Re: Squishing the Spiders
I don't see ramps having that big of an advantage, I mean 80% of the teams I have seen so far will have trouble getting onto them (let alone staying on) all due to their clearance. The bots at a tremendous advantage are the ones that lift, where there is simply a 1 inch platform one climbs up and your lifted. (after seeing parts of VCU and New Jersey I am soo glad our team went that route)
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#2
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Re: Squishing the Spiders
Isn't intentional assault of the rack without trying to score illegal according to the rules?
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#3
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Re: Squishing the Spiders
Could you quote a rule to support that? <G33> seems to say that it's okay so long as you aren't breaking things.
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#4
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Re: Squishing the Spiders
Quote:
But, I will agree with you that the webcasts suggested lifts often proved more effective than ramps- generally because of the lack of side guards. Week two and on may be a different story. |
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#5
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Re: Squishing the Spiders
Quote:
But as you said, only time will tell which are better and more reliable. |
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#6
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Re: Squishing the Spiders
wow... its amazing to see that people think lifts are better. I remember at the beinging of the season people were all about the ramps, and that lifts were far to dagerous to be put to good use, but now they seem to have evened out on which is better. I still like the idea of the lift personally.
As for the topic of this thread, it does seem very smart to have an auto mode that rams the rack, ecspecially if your allies don't have autos, keep that as a extra option for your auto seems like a good idea, and should be kept in the bank for use when you need it (ie. if the other team has two or three working autos where you have only yourself). Also it seems some bots can deal with swinging, and some bots can't. I have watched a few matches and it seems some bots don't care at all that someone just rammed the rack, and they score anyways, whereas some bots completely lose it and can't score anything ever aain for the match (slight exaggration) it will really depend on how comfortable the drivers are I think. |
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#7
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Re: Squishing the Spiders
I wasn't just referring to autonomous mode either. Our alliances strategy in the finals (against the highest scoring alliance at BAE) was pretty much to disrupt their scoring capability by any means necessary, including slamming into the spider legs.
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#8
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Re: Squishing the Spiders
only thing you have to watch out for is disrupting your teammates. That and squishing spiders make it rain, and you don't want your robot to rust up now do you?
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#9
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Re: Squishing the Spiders
What I find smarter is backing up a foot after the tube is on before letting go....I still can't get over the sheer humour that would happen when team x caps nothing but air because team y held the legs a foot back with the tube and then let go and shaking away it went. I thought a lot of teams would catch on to this strategy for autonomous, as it almost eliminates the chance of any team after you scoring... as far as our counter to the fact that the spider may be turning, well we have three kicks at the can so to speak, our tube only comes off it brought to the floor or catches on something ie the spider leg... so start at the top drive the elevator down to the bottom, and chances are great that you will hit one of the legs... also any team that hold the ringer parallel to the floor seems to have a better chance when the spiders move like mad
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#10
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Re: Squishing the Spiders
thats true I did notice that dropping the ringer on top on the leg seemed much easier then I thought it would be. Our design doesn't do that because we didn't think it would work all that well, but we have been proven wrong lol. Our robot instead likes to slam dunk the rings onto the legs, palming the ringer so to say, but I did like the over the top now that I can see it.
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#11
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Re: Squishing the Spiders
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