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Unread 13-03-2007, 00:13
ManicMechanic ManicMechanic is offline
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Re: Autonomous Switching

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Originally Posted by JamesBrown View Post
If you want more than 2 modes you can use multiple digital inputs(I like switches more than jumpers but they are essentially the same thing) 1 digital input gives you 2 possible modes, 2 inputs gives you 4, 3 gives you 8 etc.
What do you use for your digital inputs to trigger one mode or another? Limit switches? Bumper switches? And do you use mechanical means to hold them in position (levers that lock the toggles into one position or another)? Or am I making this too complicated?
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Unread 13-03-2007, 07:40
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Re: Autonomous Switching

What we've been doing is putting a potentiometer on the Operator Interface, marking positions on it... and using it for autonomous selection. Even though your robot is disabled at the beginning of a match, it still reads what value the potentiometer is sending. This allows for unlimited autonomous modes.

The code is just saying that if the value is 0-50, then do one autonomous, and if it is between 50-100 do another, etc. or whatever values you want based on how many auto modes you have.
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Unread 13-03-2007, 07:59
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Re: Autonomous Switching

Cody,

I think that you are confusing FRC and FVC...

Mike


Yolande,

Just use the orange jumpers that came in your VEX kit...

Mike
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Unread 15-03-2007, 21:21
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Re: Autonomous Switching

You cannot use a potentiometer in Vex. There are none in the vex kits, so any other pot you get would not be a legal Vex part for competition. You can use the Orange jumpers like the previous post suggested. If you've misplaced these, you can use a limit switch with a rubber band or cable tie holding down the switch.
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Unread 15-03-2007, 22:21
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Re: Autonomous Switching

Just use the jumpers and it's very trivial. If your microcontroller is in a relatively difficult to reach place, I suggest running some PWM extension cables so you can plug the jumpers in wherever is most convenient.
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