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#91
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Re: Team Update #18
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![]() Last edited by ChuckDickerson : 21-03-2007 at 15:48. |
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#92
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Re: Team Update #18
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There is currently no rule against using sprockets, gears, COTS transmissions, etc. Specifically in the Q&As, the GDC has said: There is no rule limiting the number of spike relays There is no rule against using IR LEDs on the OI The set containing all rules for a given season is far, far smaller than the set of all rules not for a given season. Do you think it would be right for the GDC to then, in the middle of the competition season, declare a rule that outlaws sprockets, gears, or COTS transmissions? Limits the number of spikes you may use to 3? Outlaw your nifty IR OI system? Outlaws the use of black paint? Decrees that sans serif fonts are unacceptable for robot team numbers? Mandates that 2 wheel robots suck and won't pass inspection? Just because there wasn't a rule against something shouldn't give the GDC license to make up a rule that could seriously impact a team's robot and strategy in the middle of the competition season 5+ weeks after a teams has finished building their robot. |
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#93
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Re: Team Update #18
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A somewhat similar display of teamwork can be found in this thread: http://www.chiefdelphi.com/media/photos/27817 |
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#94
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Re: Team Update #18
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#95
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Re: Team Update #18
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It is clear that the intent of the game is for the bonus points to be scored by the action of the robots, not by humans stacking them before the match begins. IMO this rule change is mostly benign, and only serves to preserve the "intent" of the game. Most here are upset only because their feathers were first ruffled by the TU#16 fiasco. I would agree that was a serious mistake by FIRST which would have had a devastating impact on many teams ... but fortunately has now also been corrected. We should all let this go, and MOVE ON ... |
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#96
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Re: Team Update #18
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#97
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Re: Team Update #18
IMO... if all you have is the "wooden box" then you need to rethink even coming to the field. Your pride in yourself should keep your dead bot off the field.
I agree with this rule change! To the builders of the "wooden box" well think of it as a learning experience. Just cause you drive a car don't mean your ready for NASCAR. |
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#98
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Re: Team Update #18
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Yeah, yeah... I've seen the YMTC. Poor choice in phrasing on my part. What I meant to say was, just because it is in contact with a game piece, wouldn't necessarily negate the end game bonus. |
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#99
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Re: Team Update #18
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Nothing frustrates me more than when a team has simply accepted that their robot is broken or doesn't work well and makes no more effort toward improving it. There are people at these events who're relying on you and have some expectation that you'll do everything that you can to field a robot -- and when you've done all that you can, you ought to go find someone else who can do more. |
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#100
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Re: Team Update #18
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The GDC is setting a dangerous precident here by stating in the Q&A that there is no rule against it (therefore tacidly accepting the strategy) and then outlawing it 3 weeks into the competition AFTER a team successfully used the strategy. Personally, I think Wildsatg and their alliance partners should share the Xerox creativity award for useing such a unorthodox strategy successfully. But thats JMHO. |
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#101
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Re: Team Update #18
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One thing that the GDC has designed into the game is the ability for any robot design to have a function in this game. Whether it be purely defensive, purely offensive or a full up, does everything, robot. No robot can win alone for the majority of the matches. The GDC has made a good game for all robots and human players alike, and I think we have to applaud them on this account. Once the game is chosen, modifying it for all of these factors is the real challenge. |
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#102
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Re: Team Update #18
Whats next?
[SARCASM] Team Update # 19: No defense allowed. You must get out of anyone's way to let them score. The game isn't going how we wanted it, so we are changing things half way through so people will play the game the way we want. [/SARCASM] Oh, wait, that almost happened in 2005. |
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#103
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Re: Team Update #18
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Rules can be tweaked to make them consistent with other rules. Updates can be issued for important issues - Banebots, IFI radio. Teams can be reminded of best-practice issues, such as how your ramp contacts the floor in Update 11, which didn't change a rule but amplified the existing rule. They can correct obvious misprints (parts lists) or unclear wording (ringer direction through the chute). Even in the first half of build season, I'd be accepting of a new rule that changes game strategy or robot build, due to an oversight that created a huge loophole. The argument everyone is having is that FIRST is making these arbitrary decisions so late in the season. FIRST isn't big enough to be a bureaucracy - why do they act like one? |
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#104
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Re: Team Update #18
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Remember, it is explicitly stated that the Q&A is NOT official. I will concede there is a problem with that since all answers are signed "GDC". I fully agree with those who would ask what good the Q&A system is if the teams can't rely on the GDC answers. But that is a completely separate issue. Quote:
We can debate "principle" and offer "what-if's" all day long. I know that any decision to publish a rules change is NOT taken lightly by the GDC. These are NOT "arbitrary" changes ... Every imaginable scenario is discussed and hashed out in an attempt to understand the full impact of the proposed change. The problem is, as Dave has stated numerous times (paraphrased), it's 10 brains (defining the game) vs. 30,000 (dissecting it for "loopholes") ... and 30,000 will always win ... I often think I would like to be part of the GDC ... but then something like this comes along and I see how ungrateful some people are. I believe most of us share a real passion for this program ... for the RIGHT REASONS. Let's keep the big picture in focus and not forget why we are all here. |
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#105
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Re: Team Update #18
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I understand that the timing of this update seems a little 'after the fact', but once again, I really don't think it will affect the game play very much. I'm pretty sure the GDC is not out to get you.. they just want to make sure the game is fair and interesting for you, the players and also the spectators. I applaud Wildstang for their creativity, and any other team that attempted this strategy, but I do not thing that outlawing it will seriously impact any team's personal strategy. Hopefully they will not be stuck in a similar position again, and if they are, perhaps they will come up with an equally creative solution. |
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