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#1
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Re: Rough Play in Rack N Roll
On the subject of tipping, I feel that as long as the hit is in the bumper zone, it is ok. If a team builds a robot that is prone to tipping, then that is a problem with their robot.
There are a lot of variables that teams have to think about when building a robot, and building something robust should definitely be a large consideration. If you go outside of your footprint with an arm, and the arm gets hit, you shouldn't complain about it. Last year, our team was penalized when other robots hit our hopper when it was extended outside of our footprint. So, a big consideration went into our robot design this year to stay within our footprint as much as possible. |
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#2
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Re: Rough Play in Rack N Roll
I totally agree with this I have had this happen where we were the pushing robot and I didn't realize how high the cg was on the other robot and they fell over. My contact would not have caused it if it was just bumping with a lower cg robot. The drivers should not be held responsible in occasions like these because they don't know how high the cg is on the other robot.
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#3
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Re: Rough Play in Rack N Roll
Quote:
Quote:
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