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| View Poll Results: What Six Wheel Drive Is Best? | |||
| Traction wheels at the center and omnis at the front and rear |
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12 | 6.82% |
| Wheels at the center wider apart than the others, and an Octagon base |
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8 | 4.55% |
| Six traction wheels; Brute force turning |
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17 | 9.66% |
| Drive with lowered center wheel |
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129 | 73.30% |
| Other, please specify |
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10 | 5.68% |
| Voters: 176. You may not vote on this poll | |||
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#46
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Re: Best Form Of Six Wheel Drive?
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#47
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Re: Best Form Of Six Wheel Drive?
On 234 we went with the swampthing-esk drive where you have all traction wheels, still lowered the center wheel 1/8" with the octagon style outside. http://www.chiefdelphi.com/forums/sh...&highlight=234 We really like the "deflector shield" effect. A lot of robots like to hit other robots on the corners, but when you hit the cut-off corners the hits are kind of deflected to sides more than spinning the robot.
Downside: they are more complex to make and they weigh more. That's just what I've seen. Like every other design there are pros and cons. |
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#48
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Re: Best Form Of Six Wheel Drive?
Our drivetrain has six wheels and the key point we have in it is that our center wheels are 4mm lower than the outer wheels. This allows us to turn cleanly and to keep our robot low to the ground.
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#49
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Re: Best Form Of Six Wheel Drive?
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How to calculate traction... well, traction is friction Code:
(Ff) and Ff = mu*Fn You are correct in stating that the traction is dependant on the surfaces involved and that is what the CoF charaterizes. This information must be arrived at through testing, fortunately some wheel vendors have done the testing for us and provide those numbers along with the rest of thier product data (Thanks guys!) Keep in mind that a material may be directional and have more friction in one direction than another. Think omni-wheels. The normal force is something that can be calculated, and for a simple case of a robot sitting on level ground the Fn is equal to the weight of the bot. If the bot attempts to climb a ramp (not sure why they would want to do that ) then the Code:
Fn = Weight * cos (Ramp Angle) OK, so now what about if you have different styles of wheels on the bot? In this case address the situation on a wheel by wheel basis. First figure out how much of the bot's weight is being carried by each wheel (possibly CAD, or several matched scales) and the appropriate Fn for the wheel. Multiply the wheels Fn by the wheels CoF to get the contribution for that wheel. After this is done for all of the wheels then add up thier contributions to determine the traction limit for the bot. So has anyone noticed that area didn't come up? Friction, and therefore traction (for our purposes) is independant of area. For those that are getting ready to bring up dragster tires and such I suggest that you read this first. http://www.newton.dep.anl.gov/newton...ysics/PHY2.HTM cliff notes version... dragsters use wide tires to limit wear, deal with thermal expansion, and take advantage of the adhesive like properties of the rubber compounds. wheew... |
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#50
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Re: Best Form Of Six Wheel Drive?
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I believe this attachment falls within fair use for educational purposes. |
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#51
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Re: Best Form Of Six Wheel Drive?
Working with both The Visoneers (73) and G.R.R. (340) this year in the same house allowed me to see two styles of six wheel drive. The Visoneers went with traction wheels in the middle with omnis on all fours corners. They had awesome maneuverability. G.R.R. went with six traction wheels with a lowered centered wheel. That gave them awesome traction. To answer the question which style is better depends on what you want to achieve.
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#52
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Re: Best Form Of Six Wheel Drive?
Our team also uses 6 wheel drive with all traction wheels. The center wheel is dropped slightly to increase turning ability. If you do not drop the center wheel you will need to run the robot with a lower gear ratio to enable turning. Unless of course you run with a ton of motors in your drive train. The other option that a few teams use is to use pneumatic cylinders with delrin blocks or small rollers on the end at each corner of the robot. When they turn, certain cylinders fire allowing the robot to skid during a turn. When the turn is done, the cylinder retracts and you are at full pushing power again. I think Wildstang has done this in the past. Good luck with the drive design.
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#53
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Re: Best Form Of Six Wheel Drive?
Our team uses the drivetrain with the lowered center wheel.
(hands down most popular it seems) Last year we used just 4 wheels, one at each corner like a car. It was a terrible drivetrain. We were the slowest robot at the PNW Regional. By the end of qualifications, we were first place. Some of the judges even came up to us and said that our robot should have been losing, it was that bad of a drive train. The only reason we never lost in the qualification matches was because our robot could score all 10 points in autonomous and get onto the ramp in the end. In the finals, the bad drive train finally got to us and we lost right away. Luckily we have a better drive train this year. ![]() |
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#54
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Re: Best Form Of Six Wheel Drive?
Me and Team 501's drivetrain
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#55
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Re: Best Form Of Six Wheel Drive?
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Thanks for that, cleared some of it up. I'll probably get around to reading that again when it's not 10:20PM and I have to pack for a Regional. ![]() |
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