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#1
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4 team alliances...
I was wondering what everyone thought about having a 4 team alliance on the field. The same way it switched from 2 teams to 3 teams from '04 - '05 do you think they will ever do it? And if they do, when do you think they will? WHat do you think the game will be like, etc, etc...
-John |
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#2
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Re: 4 team alliances...
Unless the field is made bigger in conjunction, I think it would be too cluttered to work.
It'd definately be interesting though... lots of new possibilies created. |
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#3
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Re: 4 team alliances...
Quote:
This goes for everyone who joined FIRST after 2003 season and does not have the knowledge of previous games. Before 2004 season, during the elimination, each alliance would have 3 teams, but only 2 of them play during a match. The teams switched back and forth. I believe the rule was, each team on the alliance must play atleast one match, but other than that, it was up to the alliance to decide who plays the matches. So similarly, I think John is proposing to play a game where an alliance would consist of 4 teams, but only 3 teams play in a match; for the next match, one of the robots take a break and the team that didn't play the previous match goes in. Now back to the topic, I wouldn't mind seeing 4 teams alliances since FIRST is getting bigger each year. It gives more teams a chance to play in the elimination. But if that is the case, each regional will require to have atleast 32 teams. This year Waterloo regional had 30 teams. That is the only problem I see, but obviously it's up to FIRST to decide how we play the game. Last edited by Arefin Bari : 29-03-2007 at 18:45. |
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#4
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Re: 4 team alliances...
If alliances get bigger than 3 (or even if they don't) I wouldn't mind seeing a game that rewards the passing of gamepieces from one partner to another. Some variation of Robo-Ultimate Frisbee would be awesome.
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#5
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Re: 4 team alliances...
I'm wondering if they will ever go to 4 team alliances for the eliminations like Pre-2005. 2 teams on a field at once, but there were 3 in an alliance and all three had to play in each round at some point.
Will they ever do something like that in the future? |
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#6
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Re: 4 team alliances...
Or just make the robots smaller.
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#7
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Re: 4 team alliances...
I think that making the robot smaller would be an awesome idea, it would force team to plan the space inside of a robot more carefully or to decrease the weight limit, that would make teams plan materials better, and use lighter stronger things and do actual matsci for their robots.
But back on topic now that I have time to myself, I was origonally talking about 4v4 with everyone on the field, but now that Arefin brings up the 2004 idea, that would be interesting also. I think we would need wayy bigger regionals otherwise everyteam would get chosen. Not that that is a bad thing, but IMHO it takes away from the competition of qualifying matches. Also in the elims, I think it would make for more interesting matches because teams will be given time to repair their robot if it breaks. That would mean no 2v3 matches anymore (or wayy less atleast). -John |
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#8
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Re: 4 team alliances...
I think that it'll be a couple years before we see the FIRST increase the number of teams on the field. At the regionals, about 1/2 to 2/3 of the teams advance to the elimination rounds - that's a pretty good number to keep everyone involved. Plus, increasing the number of teams on the field has implications on the championship logistics. To keep the championship the same overall length, you'll have to 1) increase the number of fields and/or 2) decrease the number of matches played. I don't see the FIRST community going for option 2 and, while I haven't yet been to the championship since it moved to Atlanta, I understand that the teams are already stretched for time getting to and from the pits. FIRST might have to change the venue before it switches the 3v3 format. Will it eventually happen...yes. Will it happen soon...not that I see.
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#9
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Re: 4 team alliances...
I think part of the motivation for 3 team alliances was to fit more teams into the Championship (purely speculation on my part, no info from the GDC to back it up). It allowed ~52 more teams to compete at CMP while still allowing 7 qualifying matches per team (actually less total qualifying matches). I don't think teams per match is a limiting factor in CMP capacity anymore since they could always play more total qualifying matches again.
So 4 team alliances wouldn't help expand CMP and as others have noted, it may not work well at small regionals. So I don't think FIRST will go to 4v4 anytime soon. |
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#10
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Re: 4 team alliances...
If the GDC is listening.....Please don't do it.
4 v 4 would make match scouting nearly impossible. It is hard enough to keep track of 6 robots at a time, but 8? |
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#11
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Re: 4 team alliances...
Quote:
![]() But don't worry. If every team has Team 842's Digitally Enhanced Scouting System (DESS), it won't be too big of a deal to get data on 360 or so teams at an event. -dave |
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#12
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Re: 4 team alliances...
Quote:
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#13
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Re: 4 team alliances...
I think he is implying 4v4.
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#14
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Re: 4 team alliances...
"Darn".. stole my thunder. I was going to mention 2001
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#15
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Re: 4 team alliances...
for 4v4 or 3v3 with 2 off, there would need to be 32 teams at each competition. As far as I know, thats not a problem at all, but it leads to something important:
Most all teams at smaller regionals will than be chosen, thus putting the 'bad' robots on the field and creating the issue of possibly disenfranchizing the high seeded teams. I know its not very GP, but thats the way it goes. |
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