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Unread 05-04-2007, 18:41
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Re: Best Atlanta Alliances

Quote:
Originally Posted by Plooshiska View Post
I don't know, an entirely offensive alliance does have its perks.
-More likely they will all be amazing scorers rather than good ones
-Durign endgame, the other alliance has to make a difficult choice: go for 60 and leave 3 robots by themselves to put up tubes, leave 1 defensive bot out to stop some tube scoring and get 30 points, or forsake the extra points and try preventing them from putting any tubes up.

Since just putting one tube on a row could add 64 points, the ramp is not always worth it. And with 3 amazing robots free to score, the possibilities are endless.
I think you're optimistic if you believe that nearly 1/3 of the robots in any division are going to qualify as 'amazing' anything. By the time the draft rolls back on down to the first seed, there will not be much left to pick from, I think. That places the number eight seed in, arguably, the best position for an offensive alliance selection -- but that alliance will necessarily be made from teams that are inferior to those above them in almost all circumstances.

If teams are in a position to work with a reliable lifting robot, it's in their best interest to limit tube scoring during the match and that's pretty easily accomplished if you think things through.
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