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#1
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Re: Best Atlanta Alliances
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#2
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Re: Best Atlanta Alliances
Ok well everyone knows that going offensive is risky (since it easier and faster to stop someone scoring that score yourself) but clearly in atlanta it will be required.
Also a lot of good scoring robots like 1114 in Galileo have only needed to use their arm in the regionals and yet to really test other robot capabilities of climbing their ramp. We went against 1114 in the finals of both Waterloo and GTR and i didnt see them use their ramp once until the final few matches at GTR. So we could see some changes in the way robots dominate at atlanta compared to regionals. Dreadfrost |
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#3
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Re: Best Atlanta Alliances
3 Strong drive trains, all other qualities are negotiable.
Ideally that would include 2 strong ring scorers (with the ability to get up a ramp) and one hybrid bot with very good ramps and solid scoring. In this scenario, the alliance can adapt to play whatever strategy is necessary (Defense, offense only, offense and ramp, defense and ramp). But, I've seen plenty of great scorers stopped by teams with better drive trains. |
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#4
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Re: Best Atlanta Alliances
I think it will be an alliance made up of 2 extremely good arm robots (they may be a hybrid, or they may be just an arm, either way they're there for their arm ability, not their ramps/lifters), and 1 robot that is either a hybrid arm/ramp or a ramp with defensive power.
The winning alliance will put up an amazing amount of tubes (trying to score at least 2 tubes in auto every match, being succesful usually), but will start out with strategic placement to limit their opponent's options. Then at the end they'll either lift for 60 with their very consitent ramper or they'll put up the 7th ring, depending on how the game has played out. I don't see a defensive game where you just push the other guys around and ramp at the end winning. More than half of all elimination alliances will have a good lifter; I see ramps becoming a necessity not to win matches but just to survive them. You need a ramp just so you have the option of cancelling out the 60 your opponents will put up with theirs. |
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#5
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Re: Best Atlanta Alliances
My Ideal Alliance:
1 ramp/lift bot that can efficiently elevate 2 bots to 12 inches almost everytime (if not everytime). This bot will also play defense and have a very strong drvie train to push other bots and not get pushed themselves. It may also have some way to put ringers on the rack. Examples: 316, 67, 503 etc. 2 scoring bots that can score a lot of points not only while alone, but while they are guarded. Must be able to efficiently clib ramps. At least one of these must have a semi-successful autonomous mode. Examples: 191, 1126, 25, 217, 67 etc. |
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#6
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Re: Best Atlanta Alliances
2 small scorers with high torque for push away defense are playing defense.
1 large hybrid to score a couple ringers, but primary for defense and ramp Few teams can survive without defense. You can win by playing incredible defense and lifting 2 bots @12'' |
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#7
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Re: Best Atlanta Alliances
An amazing hybrid (such as 330) and two amazing cappers
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#8
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Re: Best Atlanta Alliances
I think we'll see a variety of alliances doing well in Atlanta. I wouldn't be surprised to see a 5th or a 6th seed win it all because of the picks those teams will have. I could see a 5th seeded good tube scoring robot pick another solid tube scoring robot and on the wraparound get a good ramp. The same thing could be said for seeds 6-8. The top seeds will have trouble filling up that second pick with a solid ramp bot.
That said, I think the alliance that will win it all will have two good scorers. That's all I can say for sure. The third robot could be A. A decent hybrid B. A decent tubes-only C. Ramp/Defensive. I think we will see alliances of each kind advance very far. I think it will be very tough for anyone to win purely by tubes, as a little defensive tube placement can quickly negate any big scores. Also, I haven't seen a robot that couldn't be rendered significantly less effective by a good defensive bot. Defense will be key, whether it is by tube placement or pushing. |
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#9
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Re: Best Atlanta Alliances
1 team that DOMINATES offense and can score 5-8 in a match
1 team that can score atleast 3-4, BUT can play defense IF needed 1 team that has 2 easy to use ramps at 12"+ and can play GOOD defense and/or score if needed. As a side note, you need a robot capable of removing spoilers and a robot that is capable of picking up tubes efficiently from the far side. You also need a good strategy going into each match. I'll admit to losing some matches that my alliance clearly could have won due to bad planing. If you over exert your scoring, you can let the other alliance in to block you with a tube. Say you score 1, 2, 5 and your partner scores 8, 7, 6 and no one quickly scores 3 and 4 for a row of 8, the opposing alliance may see that and block the row with two tubes, severely limiting your score. Last edited by KTorak : 06-04-2007 at 10:04. |
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#10
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Re: Best Atlanta Alliances
2 defensive bots cpable of 2@12
1 great scorer thats way the 2 defensive bots will limit scoring and the scorer will provide points during the match and the end 60 should do it |
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