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#16
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Re: Off-season project ideas?
The Acoustic autonomous mode would be amazing.
Another way to possibly identify another robot would be to hack a radar speed gun (Hot Wheels makes one for like $30). The gun would detect when something moved passed the robot at a certain speed. Once you got the speed of the other robot you could even figure out how to intercept it before it scores. |
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#17
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Re: Off-season project ideas?
Going to off season matches is a great way to spend the time. I guess its not really a project, but hey, its certainly worthwhile.
You still learn all sorts of stuff and get to test new things out. |
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#18
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Re: Off-season project ideas?
What I'm hoping we can do this offseason is to follow in HOT's footsteps by creating a showbot. For those who haven't seen, HOT has a robot that they built for the sole purpose of taking it out into the community (who, like most people, think of robots as Rosie from the Jetsons). Their robot has a face that was molded from that of one of their teachers and it blows up balloons.
Personally, I'm hoping to make a showbot, however our showbot would do different things. A showbot is not only a great learning experience for the team, but also a great tool to get into the community! |
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#19
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Re: Off-season project ideas?
Prove to leadership that a chassis constructed from stock materials (and maybe only a couple machined parts) is just as good as a chassis made completely by a CNC mill.
Prove to leadership that a chassis constructed from stock materials (and maybe only a couple of machined parts) is much faster to make than a chassis made completely by a CNC mill (considering our current team resources, and our current machine shop). Prove to leadership that we don't need to wait 4 weeks in build season to get finely machined wheels when we can just buy them from IFI or AndyMark and recieve them in less than a week. Prove to leadership that the legendary triple-jointed 254-inspired Kara arm does not mean a free ticket to nationals. Prove to leadership that riveting tread onto wheels is 9.0 x 10^99 times better and easier than using 6-32s to fasten tread. Prove to leadership that it is absolutely neccessary to consider all the logistics of gameplay before we start to design a robot. Prove to leadership that if a Ph.D in mechanical engineering wishes to attend our design reviews, invite him, offer him coffee, a lemon square, comfy chair, maybe even listen to him. Whoa that list is long, better get to work! |
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#20
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Re: Off-season project ideas?
Quote:
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#21
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Re: Off-season project ideas?
Quote:
That chassis has gotten your team far: - It pushes - It turns smoothly - Its fast What more could you want? And if its being done on a CNC mill then all you have to do is save the g-code - and reuse it next year... |
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#22
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Re: Off-season project ideas?
Quote:
-Guy Davidson |
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#23
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Re: Off-season project ideas?
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#24
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Re: Off-season project ideas?
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#25
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Re: Off-season project ideas?
my team is going to be making improvements for IRI hopefully for a second win but the chances are a million to one with the competition (254 +968 you guys coming this year?)
but we also plan on some more programming related things with sensors and adjustments to make the robot more controllable. |
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#26
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Re: Off-season project ideas?
I agree. You belong in leadership. (As long as you won't be as closed minded as your current leaders are in your current view...but you know what I mean.)
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#27
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Re: Off-season project ideas?
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Wheel counters are good when you are designing the system solely for your robot chassis, but when you want it to be easily accessible to hundreds of other possible variations you're going to want to go purely inertial. Then you can have fun accounting for drift. All said and done a navigation system is one hell of a project, as well as a learning experience. I want to work on mine some more ![]() |
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#28
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Re: Off-season project ideas?
Quote:
Last edited by Bongle : 09-04-2007 at 21:58. |
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