Go to Post "Its never too late to be inspired" - Alex Golec [more]
Home
Go Back   Chief Delphi > Competition > Championship Event
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #38   Spotlight this post!  
Unread 22-04-2007, 13:29
P.J. Baker's Avatar
P.J. Baker P.J. Baker is offline
needs a clever user title
FRC #0177 (Bobcat Robotics)
Team Role: Engineer
 
Join Date: May 2001
Rookie Year: 1999
Location: Hebron, CT
Posts: 110
P.J. Baker is a glorious beacon of lightP.J. Baker is a glorious beacon of lightP.J. Baker is a glorious beacon of lightP.J. Baker is a glorious beacon of lightP.J. Baker is a glorious beacon of light
Re: Did anyone else see it this way?

Quote:
Originally Posted by IndySam View Post
That rule isn't any clearer.

Must not, but incidental will not be penalized.
Generaly won't be penalized?
I've gone back and forth trying to decide if this rule is clear - which leads me to conclude that it is not.

It is a catch all that should probably be listed as several rules in the future. Personally, I would like it to address the following items:

Pushing - Robots are expected to push each other during normal game play. Pushing must occur via robot to robot contact in the bumper zone. Penalties will be assessed for pushing outside the bumper zone. A DQ may be assessed at the discretion of the referee.

No fault entanglement - It is expected that robots will occasionally become entangled during normal game play. The entangled parties must attempt to become un-entangled. Penalties/DQ's will only be assessed if one party uses this situation to pull another more than is needed to break the entanglement, creating a risk for tipping or robot damage.

At fault entanglement - At the discretion of the referee, teams with robot design features and/or strategies which are considered to present an entanglement risk will be penalized if there is an entanglement during the match. Robot design features that present risk must be modified prior to that robots next match.

Pulling - Robots on opposing alliances are not expected to pull each other during normal game play. Some pulling is allowed between robots in a No Fault Entanglement. Outside of this situation, the pulling robot will be assessed and penalty and possibly a DQ.

Contact outside the bumper zone - Contact between robots outside the bumper zone is expected during normal game play as robots attempt to score on and defend against each other. However, this contact can easily lead to at fault entanglement, pushing outside the bumper zone and pulling, all of which carry penalties or DQ's. Please design your robots and strategies accordingly.

It's certainly not perfect, but it's a start and perhaps a little bit clearer. Please add, subtract and edit with your own thoughts.

Last edited by P.J. Baker : 22-04-2007 at 13:31. Reason: Incomplete post
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Did anyone else notice the field error on Einstein? Michael Hill General Forum 12 16-04-2007 15:38
did anyone else have this problem? NuclearPeanut FIRST Tech Challenge 0 25-04-2005 14:34
Did anybody else got this e-mail? Kyle Fenton General Forum 9 02-10-2002 18:12
Did anyone see the Today Show? archiver 2001 1 23-06-2002 22:43
Did anyone else notice team 121? CrazyForFirst Championship Event 17 05-05-2002 23:00


All times are GMT -5. The time now is 04:33.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi