Go to Post I actually see no issue about the sentence, but then im still in college and only half way edumacated, i am only eduma right now. - Alex Cormier [more]
Home
Go Back   Chief Delphi > ChiefDelphi.com Website > Extra Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 22-04-2007, 19:18
Alex.Norton's Avatar
Alex.Norton Alex.Norton is offline
Fidgetting
no team
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Ft. Collins, Colorado
Posts: 190
Alex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud of
Send a message via AIM to Alex.Norton Send a message via MSN to Alex.Norton
pic: All Terrain Swerve 1

Reply With Quote
  #2   Spotlight this post!  
Unread 22-04-2007, 19:21
GMAdan's Avatar
GMAdan GMAdan is offline
Team member turned mentor
AKA: Daniel A. Cobar
FRC #1881 (GAMMA Elite)
Team Role: Mentor
 
Join Date: Dec 2006
Rookie Year: 2006
Location: Paterson, NJ
Posts: 110
GMAdan has a spectacular aura aboutGMAdan has a spectacular aura about
Send a message via AIM to GMAdan
Re: pic: All Terrain Swerve 1

I have to say i am impressed nice design both in the cad department and the actual design it is great. Only one question, do you think having the cim motors mounted so low will become a problem? if you do go on rough terrain I believe they will come in contact with the terrain a lot.
Reply With Quote
  #3   Spotlight this post!  
Unread 22-04-2007, 19:30
AChastain's Avatar
AChastain AChastain is offline
Registered User
FRC #0234 (Cyber Blue)
Team Role: Mechanical
 
Join Date: Mar 2006
Rookie Year: 2005
Location: Indianapolis
Posts: 23
AChastain will become famous soon enoughAChastain will become famous soon enough
Re: pic: All Terrain Swerve 1

It is indeed impressive. As far as the CIM motors go, I can see what GMAdan is saying. Any fall could knock 'em loose then you could be literally stuck on a mountain.
The other thing is that if you ever hit any flat patches, it seems like those treads would have trouble turning. Four treads pulling a "bunny hop" comes to mind. Ahh, that could be interesting.
Other than that, it looks like a sound idea. I'm no expert but I say go for it.
__________________
"Thirty bucks says the blue guy wins."
"You On!"
- bystanders, MEGAS XLR
Reply With Quote
  #4   Spotlight this post!  
Unread 22-04-2007, 19:33
1359th Scalawag's Avatar
1359th Scalawag 1359th Scalawag is offline
Registered User
AKA: Eric
FRC #1359 (The Scalawags)
Team Role: Marketing
 
Join Date: Dec 2006
Rookie Year: 2005
Location: Oregon
Posts: 128
1359th Scalawag is just really nice1359th Scalawag is just really nice1359th Scalawag is just really nice1359th Scalawag is just really nice
Re: pic: All Terrain Swerve 1

It looks really cool!

I've never thought about doing 4 little tank drive systems before. Was this a design you used for an actual robot you used in competition or is it just an idea?

The only thing I could see that looks like a problem would be the placement of the cims. Might the cims on the left be better on the inside too? When driving by something, they look like they might be hit.... I dont know. I have no experience in that area.
__________________
Reply With Quote
  #5   Spotlight this post!  
Unread 22-04-2007, 19:46
CraigHickman
 
Posts: n/a
Re: pic: All Terrain Swerve 1

Wow. Very impressive. One suggestion: You're going to have trouble turning. I suggest using the Mini Bike motor through a really torqued out gearbox to steer, as those won't be able to turn that thing.

Very nice!
Reply With Quote
  #6   Spotlight this post!  
Unread 22-04-2007, 19:57
bjimster1's Avatar
bjimster1 bjimster1 is offline
Registered User
AKA: Jimmy Bourne
FRC #1029 (Wolvcats)
Team Role: Mentor
 
Join Date: Mar 2005
Rookie Year: 2004
Location: Miami, FL
Posts: 117
bjimster1 is just really nicebjimster1 is just really nicebjimster1 is just really nicebjimster1 is just really nice
Send a message via AIM to bjimster1
Re: pic: All Terrain Swerve 1

Looks to me as if each module rotation point are going to be very hard to keep from breaking. I think theres too much leverage under the rotation point, maybe im wrong.

way to think different though.
__________________
-2006 UCF Quarterfinalists w/ 1345 & 21
-2005 Peachtree Quarterfinalists w/ 1180 & 462
-2005 UCF Quarterfinalists w/ 1694 & 348

CMU '11
Reply With Quote
  #7   Spotlight this post!  
Unread 22-04-2007, 20:39
=Martin=Taylor= =Martin=Taylor= is offline
run the trap!!!
FRC #0100 (The Wild Hat Society)
Team Role: Human Player
 
Join Date: Feb 2006
Rookie Year: 2005
Location: Bezerkeley, California
Posts: 1,255
=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute=Martin=Taylor= has a reputation beyond repute
Re: pic: All Terrain Swerve 1

I think your real turning problem is going to be draaaaging those high-traction treads around on a smooth surface.

Why not reduce the area of contact between tread and floor?


This was an old idea from 2004 (see thread >here). The treads had only a small area of contact with the floor - but a large area of contact with oncoming obstacles.
__________________
"Cooperation; because life is a team sport"
-Philip J. Fry
Reply With Quote
  #8   Spotlight this post!  
Unread 22-04-2007, 20:39
Alex.Norton's Avatar
Alex.Norton Alex.Norton is offline
Fidgetting
no team
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Ft. Collins, Colorado
Posts: 190
Alex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud of
Send a message via AIM to Alex.Norton Send a message via MSN to Alex.Norton
Re: pic: All Terrain Swerve 1

Thanks for all the interest

I admit that the CIM's are very close to the ground, however, the treads aren't very wide at the moment and it would be easy to go or 3 inch treads instead of one and a half inches. As for the CIM's being on the outside that was just a mistake on my part and I will fix that soon

I have thought a lot about the turning problem and had a couple of ideas. I thought about using another set of motors on each module to lift it up onto just one of the two pulleys. I also thought about making the shock absorbers to out of pneumatic cylinders, and put valves on it so that it could lift the modules onto one pulley. The other advantage of these is that it would make it easier to get up ledges.

I do like the idea of using three pulleys to get one point of contact but I'm weary of this because it wouldn't be stable in this set up with the second axis of turning. This is actually just a fun little CAD project that I'm working on. I'm trying to put together a bunch of different wierd drive trains together to give the younger kids on the team some ideas for next year.


Again thanks for all the input

Last edited by Alex.Norton : 22-04-2007 at 20:46.
Reply With Quote
  #9   Spotlight this post!  
Unread 22-04-2007, 21:05
Stephen Kowski's Avatar
Stephen Kowski Stephen Kowski is offline
BSEE, MSEE, JD
AKA: employed
no team
Team Role: Alumni
 
Join Date: Jun 2001
Rookie Year: 2000
Location: Saint Petersburg, FL
Posts: 1,144
Stephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond reputeStephen Kowski has a reputation beyond repute
Send a message via AIM to Stephen Kowski
Re: pic: All Terrain Swerve 1

Quote:
Originally Posted by Hachiban VIII View Post
This was an old idea from 2004 (see thread >here). The treads had only a small area of contact with the floor - but a large area of contact with oncoming obstacles.
I don't think this was an old idea from 2004, but rather an idea from an old robot in 2001 (http://www.chiefdelphi.com/media/photos/12374).....I think some of you might know the team....
Reply With Quote
  #10   Spotlight this post!  
Unread 22-04-2007, 21:15
artdutra04's Avatar
artdutra04 artdutra04 is offline
VEX Robotics Engineer
AKA: Arthur Dutra IV; NERD #18
FRC #0148 (Robowranglers)
Team Role: Engineer
 
Join Date: Mar 2005
Rookie Year: 2002
Location: Greenville, TX
Posts: 3,078
artdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond repute
Re: pic: All Terrain Swerve 1

So far this looks like a really neat idea.

The only problems I see that might be a problem with going offroad and all-terrain are the lack of ground clearance between the CIM motors and the ground, the "exposed" gears on the outside of the modules (although protected from the side, there's nothing on the bottom to prevent sand or grime from getting in there), and maybe the treads themselves.

I'd probably consider much wider treads with more traction to them, so that if traveling through something like sand, snow, or mud they don't sink out of sight. (Ever try to ride a bicycle through deep mud?) Wider treads will spread out the weight of the robot better, allowing for the robot to glide over the obstacles instead of sinking into them.

Quote:
Originally Posted by Alex.Norton
I have thought a lot about the turning problem and had a couple of ideas. I thought about using another set of motors on each module to lift it up onto just one of the two pulleys. I also thought about making the shock absorbers to out of pneumatic cylinders, and put valves on it so that it could lift the modules onto one pulley. The other advantage of these is that it would make it easier to get up ledges.

I do like the idea of using three pulleys to get one point of contact but I'm weary of this because it wouldn't be stable in this set up with the second axis of turning. This is actually just a fun little CAD project that I'm working on. I'm trying to put together a bunch of different wierd drive trains together to give the younger kids on the team some ideas for next year.
Point contact would a complete 180 of what you need when going off-road and all terrain. You need more contact with the ground, to better spread out the load so you don't sink into the ground.

Quote:
Originally Posted by 114ManualLabor
One suggestion: You're going to have trouble turning.
No it won't. This robot should have an excellent time turning, and I don't see any problems with it as is. In fact, with some sophisticated code it can be even more agile than a traditional swerve drive in it's ability to do complex curves and arcs without any side scrub.

All of the four swerve modules are all independently driven, which means you can have all your wheels turn in different amounts to almost perfectly turn using Ackerman steering. Since every wheel can turn independently, each wheel can turn the exact amount needed to eliminate any and all side scrub. Here's a quick illustration:



...Which would work exactly the same as the Jeep Hurricane concept car:


http://video.google.com/videoplay?do...03950591957346
__________________
Art Dutra IV
Robotics Engineer, VEX Robotics, Inc., a subsidiary of Innovation First International (IFI)
Robowranglers Team 148 | GUS Robotics Team 228 (Alumni) | Rho Beta Epsilon (Alumni) | @arthurdutra

世上无难事,只怕有心人.
Reply With Quote
  #11   Spotlight this post!  
Unread 22-04-2007, 21:19
bear24rw's Avatar
bear24rw bear24rw is offline
Team 11 Programming Captain
AKA: Max T
FRC #0011 (MORT)
Team Role: Programmer
 
Join Date: Sep 2005
Rookie Year: 2005
Location: Flanders, NJ
Posts: 385
bear24rw is a splendid one to beholdbear24rw is a splendid one to beholdbear24rw is a splendid one to beholdbear24rw is a splendid one to beholdbear24rw is a splendid one to beholdbear24rw is a splendid one to beholdbear24rw is a splendid one to behold
Send a message via AIM to bear24rw
Re: pic: All Terrain Swerve 1

http://www.robots.org/images/NASA_Am...yMarsRover.jpg
Reply With Quote
  #12   Spotlight this post!  
Unread 22-04-2007, 21:20
SamC SamC is offline
.
AKA: Sam Couch
FRC #0103 (Cybersonics)
Team Role: Programmer
 
Join Date: Mar 2006
Rookie Year: 2006
Location: Philadelphia, PA
Posts: 583
SamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond reputeSamC has a reputation beyond repute
Re: pic: All Terrain Swerve 1

Quote:
Originally Posted by artdutra04 View Post
...Which would work exactly the same as the Jeep Hurricane concept car:

...I want one!
Reply With Quote
  #13   Spotlight this post!  
Unread 22-04-2007, 23:03
CraigHickman
 
Posts: n/a
Re: pic: All Terrain Swerve 1

Quote:
Originally Posted by artdutra04 View Post
No it won't. This robot should have an excellent time turning, and I don't see any problems with it as is. In fact, with some sophisticated code it can be even more agile than a traditional swerve drive in it's ability to do complex curves and arcs without any side scrub.
Actually, if the motor couldn't even spin the tread (which it wouldn't, those things have practically no tourqe) then being able to do those complex curves wouldn't really matter. I was referring to the motor choice to spin the actual module, not the over robot turning ability.
Reply With Quote
  #14   Spotlight this post!  
Unread 22-04-2007, 23:26
Alex.Norton's Avatar
Alex.Norton Alex.Norton is offline
Fidgetting
no team
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Ft. Collins, Colorado
Posts: 190
Alex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud ofAlex.Norton has much to be proud of
Send a message via AIM to Alex.Norton Send a message via MSN to Alex.Norton
Re: pic: All Terrain Swerve 1

I don't see how those motors don't have much torque. The CIM's have more than enough power for the drive on a 40-60 pound bot and the fisher price through a 256 reduction should have like 60 ftlbs. of torque which should be more than enough.

In any case the robot should be moving when turning the modules which will significantly reduce the turning force
Reply With Quote
  #15   Spotlight this post!  
Unread 23-04-2007, 15:36
David Guzman's Avatar
David Guzman David Guzman is offline
Registered User
AKA: Dave
FRC #1251 (The Techtigers)
Team Role: Engineer
 
Join Date: Nov 2004
Rookie Year: 2004
Location: Broward, FL
Posts: 522
David Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant futureDavid Guzman has a brilliant future
Re: pic: All Terrain Swerve 1

Quote:
Originally Posted by 114ManualLabor View Post
(which it wouldn't, those things have practically no tourqe)
I think you need to work out your numbers again. The motors have quite a bit of torque. We used them to pivot our arm, which takes more torque than turning those modules. The only problem I do see with this motors is overheating, but thats a different story. In the end we changed them for globes but only because of the overheating problem. They had sufficient of torque.
__________________
Team 1251 The Techtigers
2010 FL Regional Winner (BIG thanks to 86 and 1612)
2009 FL Regional Finalist (BIG thanks to 79 and 744)
2008 FL Regional Winner, FL GM Industrial Design, SC GM Industrial Design
2007 FL Regional Winner, FL GM Industrial Design, Palmetto Regional Finalist, Palmetto Motorola Quality.
2006 Palmetto Regional Winner, Daimler Chrysler Team Spirit Award
2005 FL Regional Judges Award, FL Regional 3rd seeded and finalist, Palmetto Regional Xerox Creativity Award, Palmetto Regional 1st seeded and finalist
2004 UCF Regional Rookie All-star Award
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
pic: Vex Swerve Vince lau Extra Discussion 10 19-03-2007 10:08
pic: Vex Swerve v3 JVN Extra Discussion 22 08-09-2006 17:28
pic: Swerve! =Martin=Taylor= Extra Discussion 15 07-07-2006 01:58
Splines, terrain, and conformity Daishichimaru 3D Animation and Competition 1 06-02-2002 19:34


All times are GMT -5. The time now is 23:49.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi