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#1
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Re: Glove Control System?
Yeah... Looking at the glove the way it is currently designed, it is going to take some work to get this to work. I should be able to do it with a small PIC, but I had some other questions about the rules.
It uses both a wire and infrared(I think this is the wireless technology that it uses.) Would this not be allowed, due to the whole wireless controller thing? The other question would have to be about using a PIC as a complex decoder for the signals coming out of the device. I'm pretty sure this would not be allowed, seeing that the only microprocessor that you can have hooked to the OI Inputs is the IFI (crosstheroad) USB Chicklet. Any thoughts on this? Jacob |
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#2
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Re: Glove Control System?
The Frog Force had a glove that controlled part of their robot. I dont know all of the detail but they were using it all year
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#3
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Re: Glove Control System?
Hmm... Well, you could legally use the finger controls as simple buttons to the OI, which would work. But any of the positioning stuff violates two rules. I haven't seen Frog Force's design, but my guess is that they are simply using switches, not relative position.
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#4
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Re: Glove Control System?
If memory serves me right, in 2004 (or 2003) 447 used glove controls for their robot. I don't know how they did it but they were fairly bulky.
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#5
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Re: Glove Control System?
Obviously, this year's rules don't apply to future games, but can you back up this claim with the 2007 rules?
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#6
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Re: Glove Control System?
Quote:
Quote:
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#7
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Re: Glove Control System?
All that says is that it can't be powered externally. It is quite possible to run a microcontroller off of the power available on the joystick port; we did it successfully this year.
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#8
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Re: Glove Control System?
Quote:
So yeah, the processor would have to accept the power from the joystick port, and so would the glove (which is USB complient.. a lot of power). Also, I think the processor would be considered as a Portable Computing Device. Although, perhaps an exception could be made with the GDC for this device in particular. Kind of like DDR pads don't officially follow the rules, the GDC has allowed them. I think the intent of this rule is to prevent you from plugging in a computational aid into the joystick ports to run your bot (like somthing plugged into your dashboard that is getting real-time info, or a laptop that can tell the robot what the best place to score is, etc.) Jacob |
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#9
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Re: Glove Control System?
This is what I was getting at. The traditional (and sensible) interpretation is that PICs are not computers.
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#10
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Re: Glove Control System?
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Perhaps, but there is still the power issue. I'm sure this thing consumes quite a bit of power (there is a wireless component (IR I believe) to it as well)... Isn't that another rule somewhere? No wireless stuff other than IFI 900mhz? It's only IR (I think), but it still may be considered wireless. I would love to be able to do this, but not if I build it and found out I can't use it. Jacob |
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#11
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Re: Glove Control System?
Assuming that it's powered solely by USB... the most it can draw is 5v @ 500mA if I'm not mistaken. That, and IR LED's draw very little amperage (as do most LED's). Now, if it's legal for competition? I have no idea.
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#12
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Re: Glove Control System?
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Regarding the original topic, if it's USB couldn't you just use the Chicklet and be done with it? |
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#13
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Re: Glove Control System?
I always thought a plugged-in microprocessor matched the idea of a "portable computing device". However, it seems the Q&A draws the line at "external power source" rather than at my idea of "computing device".
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#14
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Re: Glove Control System?
Also, HOT had a glove in 2005, but im not sure what they used it for either.
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