Go to Post Some of them look like phone numbers... LETS START CALLING THEM ALL! - akoscielski3 [more]
Home
Go Back   Chief Delphi > Competition > FRC Game Design
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #4   Spotlight this post!  
Unread 19-05-2007, 16:04
Unsung FIRST Hero
Karthik Karthik is offline
VEX Robotics GDC Chairman
no team
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 1998
Location: Toronto, Ontario, Canada
Posts: 2,344
Karthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond repute
Re: [Official 2008 Game Design] Game Elements and Subtasks

Please, please do not have an overwhelming way to score points at the end of the match. Both in 2003 and 2007, the amount of points available to be scored at the end of the match was so large that it was able to overwhelm the efforts made by the other teams in the first 1:45. Coupled with this, these end of match points were much easier to achieve than the scoring methods for the rest of the match (Stacking & Ringing). As a result, many teams chose to focus on the end of match as their only way of scoring points.

These same teams, only being able to score points at the very end of the match, have only one choice for their actions for the initial 1:45 of the game. Defense. As a result, the 2003 and 2007 games as times degenerated into ugly bash fests. By no means do I want to see the elimination of defense, but I think that all games should be designed to promote offensive strategies, and showcase the engineering abilities of the teams. If teams analyze the game and realize it's easier to win a match by playing defense than offense, many teams will make the choice for defense, especially since it's inherently easier to play defense.

If you look at the 1999, 2000, 2005 & 2006 games as an example, we see games which had end of match bonuses which were much more in line with the main methods of scoring. The bonuses were valuable enough that they made a difference in close matches while providing an exciting finish, yet never overwhelmed normal match scoring. The 1999, 2000 & 2006 games were a great balance between offense and defense, and provided some of the most exciting matches in FIRST history.
__________________
:: Karthik Kanagasabapathy ::
"Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
My TEDx Talk - The Subtle Secrets of Success
Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees
.
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Official 2008 Game Design] OK, so YOU design the 2008 game... dlavery FRC Game Design 25 20-02-2008 23:31
[Official 2007 Game Design] Game Elements and Subtasks dlavery FRC Game Design 80 06-12-2006 21:40
[Official 2007 Game Design] Autonomy And Other Technology Discussions dlavery FRC Game Design 48 02-07-2006 20:05
[Official 2006 Game Design] Game Elements and Subtasks dlavery FRC Game Design 79 02-12-2005 21:35
[Official 2005 Game Design] Game Elements and Subtasks dlavery FRC Game Design 60 19-10-2004 21:06


All times are GMT -5. The time now is 20:40.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi