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Re: [Official 2008 Game Design] OK, so YOU design the 2008 game...
Length:
15 second Auto 2:00 Operator Control Alliances: 3 Red Robots 3 Blue Robots Game Pieces: 60 Soccer Balls ~300 Hockey Pucks Field Lay-out: In the middle of the field, there are two 3 ft. high, 20º ramps (similar to 2000), each 18' wide, with an 18' gap in between. Strung in between the tops of each ramp (at 3 ft. high) is a bungee cord. The area between the end of each ramp and the alliance station wall is designated the [red/blue] Alliance Zone (color depending on corresponding alliance wall). 10 balls are placed at either end of each ramp, against the wall, in a row. 10 of the remaining balls are given to each alliance to be divided as they please, but no robot may start with more than 5 (any remaining not placed in robots are given to the human players). All the hockey pucks are strewn on the floor in the gap between the ramps. Against each alliance station is a 2' high, 2' deep clear polycarbonate bin, stretching the length of the wall. 18" above that is a mesh net, extending 2' beyond the wall, stretching the length of the wall. All robots must start the match touching the bin in their alliance zone. Scoring: Each alliance receives one point for each ball or puck placed in the bin on the FAR wall. Each alliance receives three points for each ball placed on the FAR net. Each alliance receives five points for each puck placed on the FAR net. The alliance with more points at the end of autonomous receives 20 BONUS POINTS Each alliance receives 10 BONUS POINTS for each robot only touching the surface of a ramp at the end of the match. The alliance with more pucks in it's Alliance Zone (not counting the ones in the bins/nets) at the end of the match receives 10 BONUS POINTS. Each alliance has its BONUS POINTS (all of them) doubled for each robot it has touching BOTH ramps at the end of the match. Human Players may throw balls they start with to robots, into goals, or onto the field. Removing/knocking off the bungee cord IS field damage. Robots may not extend beyond 6'x6'x6' until the last 15 seconds of the match. Game pieces MAY be de-scored. |
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