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Unread 15-06-2007, 14:55
CraigHickman
 
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Looking for some insight: Mechanical hammer linkage

Hey all-
I've been looking over a design for an upcoming project, and I decided I'd come here for some inspiration on the best method of doing something.

Here's my issue: I have three pounds total, for the entire project. Exotic materials (like Titanium and Carbon Fiber) aren't really available to me, unless there's no alternative. I need to power a hammer coming down, with as much force as possible. This hammer will most likely be a 1/8th inch thick plate of some sort, with a spike/point at the end. The hammer can be as long as necessary, but I only have three pounds for the hammer assembly, and two drive motors, and some rudimentary armor.

Now the question I have for you all: How would you power it? I don't have weight for pneumatics, or for huge motors that need big speed controllers. The lighter the mechanism, the better. So what would you use?

I've been thinking of directly driving it to an old RC car motor I own, but that option has very little control for the hammer... And I'd prefer to be able to have a button that I'd hit which would send the hammer down, HARD.
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Unread 15-06-2007, 15:24
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Re: Looking for some insight: Mechanical hammer linkage

Do you need to be able to power the hammer back up? If not, the simplest solution might be some sort of trigger-released spring.
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Unread 15-06-2007, 15:26
CraigHickman
 
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Re: Looking for some insight: Mechanical hammer linkage

The hammer will need to come back up, and down again, many times over.

For those that are wondering, I'm looking for some ideas for an upcoming combat robot, and figured I'd ask here.
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Unread 15-06-2007, 15:30
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Re: Looking for some insight: Mechanical hammer linkage

springs to drive it down, motorized winch and cable to pull it back up. Fast down, slower up.
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Unread 15-06-2007, 16:24
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Re: Looking for some insight: Mechanical hammer linkage

I've never seen an effective beetleweight with a hammer type weapon....
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Unread 15-06-2007, 16:30
CraigHickman
 
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Re: Looking for some insight: Mechanical hammer linkage

Quote:
Originally Posted by AdamHeard View Post
I've never seen an effective beetleweight with a hammer type weapon....
I hope to change that.

I've got a few ideas for this, mostly along the lines of direct driving the hammer to one of a few motors I've got. It's either that or build some weird heavy linkage, unless someone has a better idea.
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Unread 15-06-2007, 16:45
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Re: Looking for some insight: Mechanical hammer linkage

I would check our MARS's 2006 robot. I'm certain you could adapt its catapult design to a battle bot arm.
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Unread 15-06-2007, 17:14
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Re: Looking for some insight: Mechanical hammer linkage

I'm picturing...a small motor (small but fast...remember, F=ma, and if you can't have mass, go with speed) with a pair of wheels driven directly from the motor. The assembly would run along the inside of a pair of rails with thin plates acting as motor mount, wheel mounts, and guides along the rails to keep the hammer aligned for repeatable contact, with stops at both ends for containment. The rails could be integrated into the frame, if you have one, for improved rigidity. You may also be able to wire or cable in place of rails.

I'm not sure which direction the hammer has to go (laterally, vertically, etc.), but another thing you might think about is the direction the hammer travels in relation to your drive train if it has to go laterally (which is what I'm assuming if you're attacking an opponent). When the hammer strikes, there will be an equal and opposite force on your robot. Not knowing how strong your drive train is and using the above hammer concept, if it travels parallel to the drive train, you may want a simple brake on your wheels (or a drive motor that can't back-travel) to resist the opposite force, putting more impact on your opponent. Another option is running it perpendicular to the drive train so the opposite force is parallel to the axes of the wheels, which will offer more resistance without improving the drivetrain (unless you're using something like omni-wheels).

This may all be too elaborate or too crazy, but it's a brainstorming session, right?
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Unread 16-06-2007, 14:45
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Re: Looking for some insight: Mechanical hammer linkage

Quote:
Originally Posted by M. Mellott View Post
remember, F=ma, and if you can't have mass, go with speed
Just what I was thinking.

I also like sanddrag's idea, springs to drive it (high 'a'), motor to pull it back (can be slower).

Maybe electromagnetics? (Think solenoid, but longer). A relatively light 'hammer' of magnetized steel, passing through two coils axial with each other -= first one accelerates it a bit, second one the rest of the way, all in a short time. Use capacitors to store the impulse energy. The first coil can also be sued to bring the plunger back.

The idea is that you switch off the coil just as the driving force starts to fall off (center of plunger hits center of coil), then switch on the second one (and off again at the right moment). Problems will be switching a very inductive load on and off fast, getitng the timing right, and heat management. (Force is proportional to the current in amperes times the turns of wire. High current implies thick wire, but thick wire implies fewer turns).

Hope this whets the imagination.

Don
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Unread 16-06-2007, 15:58
CraigHickman
 
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Re: Looking for some insight: Mechanical hammer linkage

I'm liking all of these ideas, but the electromagnets and coils are a bit out of my range, as I have mechanical knowledge, and very little electrical.

However, I've got a CAD design of a direct linkage to a high speed motor I own, and will be prototyping. I figure that if I can't impart huge force with a tiny, light mechanism, maybe I can smash rapidly with little force, and in the end do more damage?

I'll post some pictures once I prototype this system.

Thanks for the help!
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Unread 16-06-2007, 16:08
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Re: Looking for some insight: Mechanical hammer linkage

Just curious, what event is this for?

I skipped robogames due to school, but I have an antweight (finished), a beetleweight spinner (Son of Whyachi style, WIP) and hobbyweight (finished) for some norcal tournaments. Hopefully it's the same one(s) you're attending.
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Unread 16-06-2007, 16:12
CraigHickman
 
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Re: Looking for some insight: Mechanical hammer linkage

This will probably be for the Halloween bot terror in Gilroy.

I'm not even sure if I'll go for a hammer, but I think it would be cool to be the only one out there with one....
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Unread 16-06-2007, 16:47
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Re: Looking for some insight: Mechanical hammer linkage

Quote:
Originally Posted by 114ManualLabor View Post
This will probably be for the Halloween bot terror in Gilroy.

I'm not even sure if I'll go for a hammer, but I think it would be cool to be the only one out there with one....
Nice, hopefully I'll see you there.

Will you only be competing in beetleweight? or are you bringing any other bots?

Also, I would recommend fronting some cash to get atleast a small amount of Ti for armor. May cost $20-30 or so for enough to make better armor. With the amount of spinners now, you really need good armor.
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Unread 16-06-2007, 16:57
CraigHickman
 
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Re: Looking for some insight: Mechanical hammer linkage

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Originally Posted by AdamHeard View Post
Nice, hopefully I'll see you there.

Will you only be competing in beetleweight? or are you bringing any other bots?

Also, I would recommend fronting some cash to get atleast a small amount of Ti for armor. May cost $20-30 or so for enough to make better armor. With the amount of spinners now, you really need good armor.
I'm probably going to compete in just Beetleweight, as I don't have much experience with anything but FIRST, and so I figure I'll start here and work ym way up or down, depending.
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Unread 16-06-2007, 22:30
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Re: Looking for some insight: Mechanical hammer linkage

Maybe you could make the hammer spring-loaded then use a small motor with a cam mecanism to release and then raise the hammer back up? The problem with this would be control, but if you want to hit rapidly it could work.
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