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Unread 23-09-2007, 20:45
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Re: Quad Quandary Stratigies

Quote:
Originally Posted by Billfred View Post
Of course, every team in FTC should be asking the magic question: "What would Simbotics do?"
anyone bought a Vexpolerer yet?

too bad it didn't also come with cloaking ability...then you could simultaniously spy on Simbiotics and build your robot while watching it wirelessly on tv haha...just playing guys....we all know its envy in the end.

anyone know if you can use the claw and arm from that yet for FTC? ...i know... i know...most parts are compatible with the current Vex parts..but are they legal? (i checked www.vexlabs.com and they didnt mention anything)

that would solve the problem of picking up rings and placing them on the poles, and also the problem of grabbing the crossbar for the dualie goals.
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Unread 23-09-2007, 21:16
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Re: Quad Quandary Stratigies

Read rule <R5> and that will answer your question.
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Unread 24-09-2007, 00:05
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Re: Quad Quandary Stratigies

Hey, so we can use mechanical vexplorer parts. Awsome.

Also, did anyone notice how low the cover for the goals are to the ground. If you wish to lift the goals from underneath, it would be hard to slip a device under.
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Last edited by fredliu168 : 24-09-2007 at 12:25. Reason: meant to write mechanical (not non-mechnical)
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Unread 24-09-2007, 06:26
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Re: Quad Quandary Stratigies

Quote:
Originally Posted by fredliu168 View Post
Hey, so we can use non-mechanical vexplorer parts.
I'm not so sure, this is a Game Design Committee question to post in the forums.
<R5> says:
Robot construction is constrained to the following:
...use of Vexplorer microcontrollers, motors, servos, or other Vexplorer electrical/electronic components is NOT allowed. Only Vexplorer mechanical parts and fasteners are allowed.
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