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Unread 26-09-2007, 12:53
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Re: Control System Emulator

I also agree that VEX is the best emulator you could ask for. If only the controller could run off serial or USB power.
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Unread 27-09-2007, 11:50
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Re: Control System Emulator

Or you could just use the MPLAB SIM thats build in to the development environment... just define "simulator" in the code... you'll see where IFI has made provisions for it... after that you can build stimulus tables and simulate inputs.

-q
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Unread 05-10-2007, 20:23
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Re: Control System Emulator

Qbranch,
that is indeed what I used to do when I didn't have bot access.
but.. it is a frustrating procedure, watching the variables window,
going through simple delay loops can be very exhausting,
then, remembering that you forgot something in the stimulus section,
and going through the whole thing again

I now only use it in small application (with my PIC16s), and it's hard enough =]

I have heard of MS's "robotic plans", but I didn't know something like the roboEMU exists, I'll be checking this one right away =]
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Unread 05-10-2007, 21:53
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Re: Control System Emulator

See http://www.chiefdelphi.com/forums/sh...ad.php?t=59039
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Unread 06-10-2007, 18:33
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Re: Control System Emulator

Quote:
Originally Posted by Kingofl337 View Post
I also agree that VEX is the best emulator you could ask for. If only the controller could run off serial or USB power.
i am thinking of developing something like that, a quick 3d "game" using the robots actual joysticks and controllers, drivers could gain alot more experiance with the way the controls work

however, nothing will beat the real thing
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Unread 09-10-2007, 12:10
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Re: Control System Emulator

Quote:
Originally Posted by zinefer View Post
i am thinking of developing something like that, a quick 3d "game" using the robots actual joysticks and controllers, drivers could gain alot more experiance with the way the controls work
however, nothing will beat the real thing
Well, one thing you can try soon is the real time physical simulator in SolidWorks cosmosMOTION... its currently only available in the non-educational version but very soon it will be available for all. The new API based interface to cosmos lets you write code for a machine and see it run as it really would in a full physical simulation... you can do everything from size motors to figure gear ratios in full physical simulation before your robot ever leaves the modeling space.

-q
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