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Re: Nintendo DS Scouting System
Without looking through the code, I do have some questions. These are by no means critisisms; most customers in industry who want to implement a product have similar questions:
Why 6 DS's? Is that # scalable?
How hard is it to create a read-only scouting client, for say, the drivers who are already busy?
Possibly the hardest thing to do if you take this real-time and wireless is to ensure that teams who don't want to share data have the option to not share it. This is mainly due to the fact that some teams find particular pieces of information pertinent to their team whereas the rest of the information is simply noise to them. Any thoughts on how you'd do this?
Also, does the DS platform have a Java environment for it? I'm simply more comfortable with Java, even though it's slightly more overhead.
On a side note, my camera uses a 1GB SD memory card. Can a Nintendo DS read that large of a card?
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Last edited by JesseK : 31-10-2007 at 11:49.
Reason: side note
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