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  #106   Spotlight this post!  
Unread 04-10-2007, 18:32
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Re: Off-season Projects in 3D Animation

Quote:
Originally Posted by fireball3004 View Post
When does the Safety Animation begin? I know it started Oct. 15th last year. Same time again this year?
Heck, I'm completely bypassing the safety animation and starting on the actual animation right now. (although i would really like to help oversee the safety animation, reality struck me and i had hand my coordination powers off to a student )

So I'm already diving head first into the AVA entry! This year I'm doing only the credits. I got almost all of my character designs done and I'm gonna start story boarding it very soon here. Yes believe it or not, I story board my animations BEFORE I make them. You all can expect to see some amazing credits coming from me this year! (or at least if i use my time correctly and get them done.)
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  #107   Spotlight this post!  
Unread 15-10-2007, 23:21
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Re: Off-season Projects in 3D Animation

what? you all too good to show what your all working on? I know some of you are working on the safety animation.



Behold the mighty Ethernet cord!
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  #108   Spotlight this post!  
Unread 16-10-2007, 11:12
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Re: Off-season Projects in 3D Animation

I'm not gonna lie. The best I can do is that square in Blender. And that's the default model! Unfortunatly, we didn't have anyone last year that knows squat about 3d modeling. Hopefully we'll have better luck this season. Anyway, I love watching what you all make, especially Buddy. Keep up the good work!
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  #109   Spotlight this post!  
Unread 17-10-2007, 23:40
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Re: Off-season Projects in 3D Animation

Well, basically we haven't started our modelling buddy, but we're pretty much brainstorming. So there is really very little to show, besides we're all out of practice.
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  #110   Spotlight this post!  
Unread 20-10-2007, 13:03
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Re: Off-season Projects in 3D Animation

Okay word of the wise. If you are in edit poly and you are moving a vertice and every time you try to move the vert, your model looks like its undoing itself. EXIT THE PROGRAM AND DO NOT SAVE IMEDIATELY! I saw my entire model undo itself into the basic primitive box right before my very eyes. I dont know what kind of glitch that was but it was awful.

Good thing whenever I save my project I also choose "save copy as" which puts a number after the file name. So I only lost an hour of work.
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  #111   Spotlight this post!  
Unread 24-10-2007, 17:08
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Re: Off-season Projects in 3D Animation

So are we allowed to post things we've made in the off season then?

If so...heres a couple of things I've made in the off season.

edit- Hey BuddyB309...I saw earlier in this thread about that alarm clock speed modeling challenge...By aaaany chance do you happen to be buddy39 or whatever on 3dm3? lol, If so good luck to you in the flashlight speed modeling challenge dude. (If you haven't realized...I'm Groene07 there too) If not...disregard this confusing edit. ;p
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Last edited by Groene07 : 24-10-2007 at 17:20. Reason: question
  #112   Spotlight this post!  
Unread 24-10-2007, 18:09
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Re: Off-season Projects in 3D Animation

Quote:
Originally Posted by Groene07 View Post
So are we allowed to post things we've made in the off season then?

If so...heres a couple of things I've made in the off season.

edit- Hey BuddyB309...I saw earlier in this thread about that alarm clock speed modeling challenge...By aaaany chance do you happen to be buddy39 or whatever on 3dm3? lol, If so good luck to you in the flashlight speed modeling challenge dude. (If you haven't realized...I'm Groene07 there too) If not...disregard this confusing edit. ;p
No that not me, I'm Peter C in threedyfourums, I haven't done a lot of speed modeling challenges lately. (Morgan if you're reading this, I want to go at you again.)


oooo...perty
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Last edited by BuddyB309 : 24-10-2007 at 20:43.
  #113   Spotlight this post!  
Unread 26-10-2007, 14:37
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Re: Off-season Projects in 3D Animation

BEHOLD! The power of the jukebox!


all hail the mighty jukebox!
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  #114   Spotlight this post!  
Unread 29-10-2007, 22:57
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Re: Off-season Projects in 3D Animation

Wow, that jukebox fits perfectly into a target commercial!

Man, I wish I could fit time in my schedule for modeling... college...
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  #115   Spotlight this post!  
Unread 30-10-2007, 10:50
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Re: Off-season Projects in 3D Animation

Quote:
Originally Posted by RoboJedi75 View Post
Wow, that jukebox fits perfectly into a target commercial!

Man, I wish I could fit time in my schedule for modeling... college...
yeah, i was just thinking that haha
  #116   Spotlight this post!  
Unread 01-11-2007, 12:30
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Re: Off-season Projects in 3D Animation

Quote:
Originally Posted by RoboJedi75 View Post
Wow, that jukebox fits perfectly into a target commercial!

Man, I wish I could fit time in my schedule for modeling... college...
I'm a very busy guy too. I don't have hours and hours of nothing to do each day. This the work i do is about an hour each day (if at least that) so stretch that out over 2 weeks thats 14 hours. I just know how to set up my time efficiently and I plan every thing so carefully so when i execute them, I know its going to work and im not doing a trial and error way of animation. You do learn a lot doing a trial and error way (especially if you don't know the program) but it also eats up a tremendous amount of time.
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  #117   Spotlight this post!  
Unread 16-11-2007, 22:43
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Re: Off-season Projects in 3D Animation

Remember that there is no spoon.

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  #118   Spotlight this post!  
Unread 17-11-2007, 05:47
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Re: Off-season Projects in 3D Animation

is that for an animation? or just a scene?


i want to see the finished product!
  #119   Spotlight this post!  
Unread 17-11-2007, 13:52
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Re: Off-season Projects in 3D Animation

Quote:
Originally Posted by zinefer View Post
is that for an animation? or just a scene?


i want to see the finished product!
oh the finished product is a LONG way away. Like about three months away if i really try hard to work on it. My hope is that character will appear in our AVA entry this year.
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Unread 22-11-2007, 00:12
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Re: Off-season Projects in 3D Animation

Was working on a Buckley Class Destroyer Escort, but have had to put it on hold for a bit do to lack of time:
the whaleboat:



20mm Orelikon:


Mk 51 Fire Director


The ship itself (didn't get to far on it)
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