Go to Post Stratagy drives design, not features. - Wetzel [more]
Home
Go Back   Chief Delphi > Competition > FRC Game Design
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #16   Spotlight this post!  
Unread 16-08-2007, 12:02
dlavery's Avatar
dlavery dlavery is offline
Curmudgeon
FRC #0116 (Epsilon Delta)
 
Join Date: Jun 2001
Rookie Year: 1996
Location: Herndon, VA
Posts: 3,176
dlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond repute
Re: [Official 2008 Game Design] Radical Tournament Ideas

Quote:
Originally Posted by Tottanka View Post
Something that really bothers me. there are a total of about 350 teams , at Atlanta we had about 220 teams (correct me if im wrong). This means that 2 from every 3 teams is in Atlanta. Israel has 34 teams, only 4 were in Atlanta this year. That is 1 from every 9 teams! FIRST should consider giving one or two more awards which lead to Atlanta. I would suggest adding the Finalist captain, and maybe 3rd place captain. Maybe the highest scoring team, highest rookie seed, and the best optin might be a specail Judges Award that sends a team straight to Atlanta, but only for the quality of it robot, This team must not be a team who won the regional/chairman/engineering Inspiration/rookie-all-star/free ticket to Atlanta anyway.
Actually, there were approximately 1350 teams in the entire FRC competition in 2007, not 350. Approximately 320 teams participated in the FRC Championships in Atlanta, not 220. Those numbers will change your statistics a little bit.

-dave
__________________
"I know what you're thinking, punk," hissed Wordy Harry to his new editor, "you're thinking, 'Did he use six superfluous adjectives or only five?' - and to tell the truth, I forgot myself in all this excitement; but being as this is English, the most powerful language in the world, whose subtle nuances will blow your head clean off, you've got to ask yourself one question: 'Do I feel loquacious?' - well do you, punk?"
- Stuart Vasepuru, 2006 Bulwer-Lytton Fiction Contest



My OTHER CAR is still on Mars!!!
  #17   Spotlight this post!  
Unread 16-08-2007, 16:47
Tottanka's Avatar
Tottanka Tottanka is online now
It isnt about bots,its about humans
AKA: Liron Gurvitz
FRC #3211 (The Y Team)
Team Role: Mentor
 
Join Date: Dec 2006
Rookie Year: 2006
Location: Hadera, Israel
Posts: 1,418
Tottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond repute
Re: [Official 2008 Game Design] Radical Tournament Ideas

Quote:
Originally Posted by dlavery View Post
Actually, there were approximately 1350 teams in the entire FRC competition in 2007, not 350. Approximately 320 teams participated in the FRC Championships in Atlanta, not 220. Those numbers will change your statistics a little bit.

-dave
Oh, well that might explain a couple of things =]
Still though, with 1350 teams and 320 in Atlanta it still is a 1:4, Israel has a 1:9.
Thanks, Liron
__________________
My FRC record: 10 Years,FTA (2008-9), 3 Teams(1947,2669,3211).3 RCA, 1 Championship EI(2016), 1 Divisional finalist (2016), 1 Regional winner.
Israeli 2016 Volunteer of the year.
  #18   Spotlight this post!  
Unread 16-08-2007, 21:27
GaryVoshol's Avatar
GaryVoshol GaryVoshol is offline
Cogito ergo arbitro
no team
 
Join Date: Aug 2005
Rookie Year: 2000
Location: Royal Oak, MI
Posts: 5,738
GaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond reputeGaryVoshol has a reputation beyond repute
Re: [Official 2008 Game Design] Radical Tournament Ideas

Quote:
Originally Posted by Tottanka View Post
Oh, well that might explain a couple of things =]
Still though, with 1350 teams and 320 in Atlanta it still is a 1:4, Israel has a 1:9.
Thanks, Liron
I suspect it has something to do with the cost to get to Atlanta from Isreal. And that many teams from Isreal were rookies and so could not use the "buy your way in" sign-up.

If you want to look at it in a different way, the Isreal regional had a smaller number of teams than most regionals, and yet still had the same number (6) of qualifier spots for Atlanta. When a team wins more than one award - say on the winning alliance plus Rookie All-Star - there are fewer actual teams that qualify from any given regional.
__________________
(since 2004)
  #19   Spotlight this post!  
Unread 17-08-2007, 10:21
Tottanka's Avatar
Tottanka Tottanka is online now
It isnt about bots,its about humans
AKA: Liron Gurvitz
FRC #3211 (The Y Team)
Team Role: Mentor
 
Join Date: Dec 2006
Rookie Year: 2006
Location: Hadera, Israel
Posts: 1,418
Tottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond repute
Re: [Official 2008 Game Design] Radical Tournament Ideas

Quote:
Originally Posted by GaryVoshol View Post
I suspect it has something to do with the cost to get to Atlanta from Isreal. And that many teams from Isreal were rookies and so could not use the "buy your way in" sign-up.

If you want to look at it in a different way, the Isreal regional had a smaller number of teams than most regionals, and yet still had the same number (6) of qualifier spots for Atlanta. When a team wins more than one award - say on the winning alliance plus Rookie All-Star - there are fewer actual teams that qualify from any given regional.

Israeli teams are not aware of the buy-your-way-in thing.
We had only one combo of Chairman winner+regional winner.
I still think that Teams from Israel, Brazil, UK, Netherlands and Ecuador should have some more saved slots, in order to make FIRST more of an Inter-national project.
__________________
My FRC record: 10 Years,FTA (2008-9), 3 Teams(1947,2669,3211).3 RCA, 1 Championship EI(2016), 1 Divisional finalist (2016), 1 Regional winner.
Israeli 2016 Volunteer of the year.
  #20   Spotlight this post!  
Unread 18-08-2007, 23:29
Tetraman's Avatar
Tetraman Tetraman is offline
FIRST on my mind
AKA: Evan Raitt
no team
Team Role: Alumni
 
Join Date: Mar 2006
Rookie Year: 2002
Location: Manchester, NH
Posts: 1,322
Tetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond repute
Re: [Official 2008 Game Design] Radical Tournament Ideas

Human players

What if an alliance's human players have to complete a task together as a team? What if Human players could control a moving part of the field?
__________________
"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
  #21   Spotlight this post!  
Unread 20-08-2007, 08:19
petek's Avatar
petek petek is offline
What would Dave do?
AKA: Peter Kieselbach
FRC #3654 (Tech Tigers)
Team Role: Mentor
 
Join Date: May 2002
Rookie Year: 2002
Location: Middletown, CT
Posts: 923
petek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond reputepetek has a reputation beyond repute
Send a message via AIM to petek
Re: [Official 2008 Game Design] Radical Tournament Ideas

How about an "Autonomous Only" game challenge? This would be a one-way street, earning a substantial score for the successful completion of a challenge autonomously, and driver-controlled scoring would not be allowed in this area. I'm thinking that the robot would be in autonomous mode for the entire match, but there might be other options I haven't considered.

Why would a team pick this option? Maybe they are really focused on the technical aspects of robotics, or want to get away from the battlebot action we see so much of these days. Or, maybe they are from a school for the blind, and this would be the only way they could compete effectively.

By "substantial score", I'm thinking the equivalent to what the GDC expects a competitive driver-controlled robot to score on average.

The decision to go for the Auton Only score would be made prior to the start of a match and would be irreversable once taken for that match.
__________________
Pete Kieselbach
#4

  #22   Spotlight this post!  
Unread 22-08-2007, 17:28
Tetraman's Avatar
Tetraman Tetraman is offline
FIRST on my mind
AKA: Evan Raitt
no team
Team Role: Alumni
 
Join Date: Mar 2006
Rookie Year: 2002
Location: Manchester, NH
Posts: 1,322
Tetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond reputeTetraman has a reputation beyond repute
Re: [Official 2008 Game Design] Radical Tournament Ideas

Teams with Odd numbers must have their robot be built to a certain range of height and weight, and a different range of height and weight for Even numbers.
__________________
"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
  #23   Spotlight this post!  
Unread 22-08-2007, 21:51
Tottanka's Avatar
Tottanka Tottanka is online now
It isnt about bots,its about humans
AKA: Liron Gurvitz
FRC #3211 (The Y Team)
Team Role: Mentor
 
Join Date: Dec 2006
Rookie Year: 2006
Location: Hadera, Israel
Posts: 1,418
Tottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond reputeTottanka has a reputation beyond repute
Re: [Official 2008 Game Design] Radical Tournament Ideas

Quote:
Originally Posted by Tetraman View Post
Teams with Odd numbers must have their robot be built to a certain range of height and weight, and a different range of height and weight for Even numbers.
This will be in that way or another unfair to some teams.
A classes options as there was this year is better i think.
__________________
My FRC record: 10 Years,FTA (2008-9), 3 Teams(1947,2669,3211).3 RCA, 1 Championship EI(2016), 1 Divisional finalist (2016), 1 Regional winner.
Israeli 2016 Volunteer of the year.
  #24   Spotlight this post!  
Unread 28-11-2007, 13:52
AndyB's Avatar
AndyB AndyB is offline
Ambitiously Disappointing
AKA: Andy Burchardt
FRC #0171 (Cheese Curd Herd)
Team Role: College Student
 
Join Date: Mar 2005
Rookie Year: 2004
Location: Platteville, WI
Posts: 1,185
AndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond reputeAndyB has a reputation beyond repute
Re: [Official 2008 Game Design] Radical Tournament Ideas

Quote:
Originally Posted by Cory View Post
Eliminate half the practice rounds on Thursday at the Championship Event.

All teams have competed in at least one, with a decent percentage in two regionals. Everyone should be able to pass inspection by the end of lunch. There would probably be more of a sense of urgency to get inspected if you knew you had less time to do so as well, speeding up the process.

After lunch, start the qualification rounds. Run then from 1 PM to 7 PM and close the pits at 8 PM. All teams should be able to get at least 2-3 more qualification rounds, which would be huge, considering you're only getting 7 right now. It would give teams more value out of their $5,000 and make the event more competitive overall.

This is the only solution I can see that gives teams more matches, without requiring more fields, more days added to the event, or FIRST needing to find more volunteers to staff the event. It would require that the referees and scorekeepers all work an extra day, but they're all at the event on Thursday already. They'd just be forced to complete their training earlier in the day, and they wouldn't be able to do two jobs at the event (ie: referee and inspect).
I love this idea. Do you really need to practice after 1-2 regionals?

Quote:
Originally Posted by Tetraman
but considering the joke pulled on us with the changing lights from Aim High Nationals, some out of the hat unknown addition can be added for the finals at nationals.
Actually, if you look at it, the light shield actually showed you the orientation of the game field. Red Green Blue, With the alliances at the ends and the green (autonomous goal) in the middle of the field. That could be nothing more than sheer coincidence as well though.

I do like the idea of having backup robots in the finals, like IRI this past year, but it would be harder to accomplish at events like Midwest where there only 30-some teams that compete. In response to only doing it for larger regionals, I think however its done, it should be the same for every regional.

I did like the robot classes this year, I felt it made for some more interesting designs. Maybe that could be elaborated on more next year.

As far as the finals go, I think Serpentine order is the way to go (1-8, 8-1). The only alternatives I can think of would be the old straight shoot (1-8, 1-8). If we did alliances of 4, whether that be 4v4 or 3v3 with backups, the order should be done (1-8, 8-1, 1-8). Cmon... everyone loves upsets.
__________________
Team 171 :: Cheese Curd Herd :: College Mentor, 2008-Present
Team 269 :: CooneyTech Robotics :: Student, 2005-2007
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[Official 2008 Game Design] Game Elements and Subtasks dlavery FRC Game Design 35 25-05-2008 22:37
[Official 2008 Game Design] OK, so YOU design the 2008 game... dlavery FRC Game Design 25 20-02-2008 23:31
[Official 2007 Game Design] Radical Tournament Ideas dlavery FRC Game Design 60 02-12-2006 11:54
[Official 2006 Game Design] Radical Tournament Ideas dlavery FRC Game Design 40 17-12-2005 15:33
[Official 2005 Game Design] Radical Tournament Ideas dlavery FRC Game Design 42 26-04-2005 19:19


All times are GMT -5. The time now is 20:47.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi