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Re: An idea for the 2000 games..(is six weeks enough?)
Posted by Kyle Huang.
Student on team #192, Gunn Robotics Team, from Gunn High School and Sun Microsystems, Nasa/Ames and Xerox PARC. Posted on 7/30/99 3:08 AM MST In Reply to: Re: An idea for the 2000 games..(is six weeks enough?) posted by Dodd Stacy on 7/29/99 2:50 PM MST: I don't know about every other team, but the floppies GRT recieved at kickoff were a lot softer than the ones used in competition. By this I mean they were packed with fewer styrofoam packing peanuts. This effected our robot construction process, because we initially had a mechanism to pick up floppies from the playing field, instead of relying on the human player. The 'conveyor' was working, but at the last minute we found out our robot was overweight and the conveyor had to be completely removed from our robot. The floppies we got in the kit worked with the conveyor system, because the conveyor worked in such a way that it could only pick up floppies that were pretty soft (ie not filled up completely). The floppies used in competition would not have worked, and our conveyor system would have failed us. We ended up doing great without the conveyor, however... My point (or maybe it's a complaint) is that giving specs of game objects at any time doesn't necessarily help out. in 1998, what if one of the balls hadn't been filled up correctly? It could cost a team valuable points. The problem with that, is that there's almost no way to make sure everything is exactly the same... hundreds of floppies/balls/inner tubes go out to teams across the country, then hundreds more are used in all the regionals and in the nationals. How can FIRST make sure every floppy is filled up with the same amount of peanuts, that every ball in competition is inflated perfeclty... I'm sure there are other little issues involved... Anyways, just a thought that crossed my mind... |
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