Go to Post People don't lead because they are chosen to lead; they are chosen to lead because they lead. - EricH [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 07-01-2008, 15:02
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,789
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: A strategy note

Quote:
Originally Posted by Ogre View Post
To play devil's advocate, if I'm on the opposing alliance, that's one less robot I now have to worry about scoring points and moving their ball around.

The tipped over robot is blocking traffic for everyone, but scoring less for only their alliance. Why would I want to pick them up?
Everyone scores less because it blocks so much of the field. If they're already in the lead... If they have a trackball in grasp, it's even worse (up to 100% of the track blocked until somebody clears part of it.)

Think of it this way: there's an accident on an interstate that takes up two lanes. (Some have six each direction in SoCal.) EVERY lane comes to a halt/slow crawl as everyone merges into the remaining lanes. Once you're clear/the accident is removed, traffic speeds up.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #2   Spotlight this post!  
Unread 07-01-2008, 15:11
Jeff Rodriguez Jeff Rodriguez is offline
Too young to be an 'old guy'
FRC #0155 (Technonuts)
Team Role: Teacher
 
Join Date: Jun 2001
Rookie Year: 1999
Location: Newington, CT
Posts: 1,943
Jeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond repute
Send a message via AIM to Jeff Rodriguez Send a message via Yahoo to Jeff Rodriguez
Re: A strategy note

Quote:
Originally Posted by EricH View Post
Everyone scores less because it blocks so much of the field. If they're already in the lead... If they have a trackball in grasp, it's even worse (up to 100% of the track blocked until somebody clears part of it.)

Think of it this way: there's an accident on an interstate that takes up two lanes. (Some have six each direction in SoCal.) EVERY lane comes to a halt/slow crawl as everyone merges into the remaining lanes. Once you're clear/the accident is removed, traffic speeds up.
I understand how traffic would slow down. The point is that it would slow down for everyone. While it may put everyone at a disadvantage, it does not do your alliance ay more harm than the other.

If anything, it gives you an advantage because now you are earning 2 more points per lap and you have more robots moving the ball around.
Even better is if their robot tips over in their home stretch. Now, if one of their teams stops and tries to put the ball on the overpass, he is likely going to be impeding traffic. Therefore I can bump him and he must get out of my way, i.e. he won't be able to put the ball up.

I see an opposing tipped robot as a rather big advantage.

On a somewhat related note, would it be considered GP to push a tipped robot in front of the opposing alliances overpass? It would certainly give you the advantage I mentioned above, but what's to keep that robot from getting pushed around all match as teams try to position it on the field?
__________________
173, student: 1999-2002
173, mentor: 2005-2010
155, teacher: 2011-
  #3   Spotlight this post!  
Unread 07-01-2008, 15:17
Dan Petrovic's Avatar
Dan Petrovic Dan Petrovic is offline
Got my degree and ready for more!
FRC #0166 (Chop Shop)
Team Role: Mentor
 
Join Date: Jun 2005
Rookie Year: 2004
Location: Merrimack NH
Posts: 1,668
Dan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond reputeDan Petrovic has a reputation beyond repute
Re: A strategy note

The rules have been (I'm not sure about this year) if a robot is tipped, all "out of bumper zone" contact is ignored. That way someone can just move their robot out of the way.
__________________
Quote:
Originally Posted by Koko Ed View Post
The sign applause was definately one of the best moments I had ever witnessed at a FIRST event.
Who knew silence could be so loud?

Mayhem in Merrimack hosts: 2005-2016 - Week Zero hosts in partnership with FIRST HQ: 2014-2016
  #4   Spotlight this post!  
Unread 07-01-2008, 15:19
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,789
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: A strategy note

Quote:
Originally Posted by InfernoX14 View Post
The rules have been (I'm not sure about this year) if a robot is tipped, all "out of bumper zone" contact is ignored. That way someone can just move their robot out of the way.
Or set them on their wheels.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #5   Spotlight this post!  
Unread 07-01-2008, 15:18
shinigami473's Avatar
shinigami473 shinigami473 is offline
Head Captian, Mech. Leader,
AKA: Brent Pugh
FRC #1510 (Westview Robotics)
Team Role: Alumni
 
Join Date: Jan 2008
Rookie Year: 2005
Location: Portland, OR
Posts: 4
shinigami473 is on a distinguished road
Re: A strategy note

This is all if one robot tips over, but what if two robots of tip over and block the entire lane for everyone. this is very unlikely to happen but still a possibility.

Personally I was kind of disappointed with the rules this year, they could have been better.
__________________
Head Captain, Mech. Leader
  #6   Spotlight this post!  
Unread 07-01-2008, 16:22
dlavery's Avatar
dlavery dlavery is offline
Curmudgeon
FRC #0116 (Epsilon Delta)
 
Join Date: Jun 2001
Rookie Year: 1996
Location: Herndon, VA
Posts: 3,176
dlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond reputedlavery has a reputation beyond repute
Re: A strategy note

Quote:
Originally Posted by shinigami473 View Post
This is all if one robot tips over, but what if two robots of tip over and block the entire lane for everyone. this is very unlikely to happen but still a possibility.

Personally I was kind of disappointed with the rules this year, they could have been better.
Thank you for volunteering to write the rules next year. I am sure that you will do a much better job.

-dave
__________________
"I know what you're thinking, punk," hissed Wordy Harry to his new editor, "you're thinking, 'Did he use six superfluous adjectives or only five?' - and to tell the truth, I forgot myself in all this excitement; but being as this is English, the most powerful language in the world, whose subtle nuances will blow your head clean off, you've got to ask yourself one question: 'Do I feel loquacious?' - well do you, punk?"
- Stuart Vasepuru, 2006 Bulwer-Lytton Fiction Contest



My OTHER CAR is still on Mars!!!
  #7   Spotlight this post!  
Unread 07-01-2008, 21:18
ay2b's Avatar
ay2b ay2b is offline
Registered User
AKA: Andy
FRC #2928
Team Role: Mentor
 
Join Date: Mar 2004
Rookie Year: 1994
Location: Seattle, WA
Posts: 211
ay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant futureay2b has a brilliant future
Re: A strategy note

Quote:
Originally Posted by dlavery View Post
Thank you for volunteering to write the rules next year.
Ooh, can I volunteer too? I'd love to be on the GDC.

(Yes, I know this was a sarcastic response to an insulting comment, but in seriousness, I do think it would be awesome to be a part of the GDC.)


As for the question at hand, I have seen a few past competitions where one robot has tipped and then another (both alliance and opponent) have picked up the tipped robot. I've also seen times when one robot tried to pick up a tipped robot, and ended up failing - either tipping themselves or getting tangled - and this is certainly more common.

For the most part, robots are not designed to pick up other robots, and so attempting to do so will take a lot of time and not succeed. If it is an alliance member which is tipped, then the coaches on that alliance need to make a decision about what to do - push the robot out of the way, attempt to pick it upright, or leave it as-is. If it is an opponent which is tipped, then, in my opinion, the gracious thing to do is to help them, if possible. It is certainly not gracious to "beet them while they're down". It is a very tough call, however, to determine "will my actions attempting to help this other robot be more likely to help them or to damage them?" The safe thing to do, from the perspective of not damaging the other robot, and to avoid the possibility of getting penalties, is probably to ignore them. I would expect "ignoring" and "gently pushing out of the way - aligning them with the flow of traffic" to be the two most common, and probably best, solutions.

As for the likelihood of robots tipping - there certainly will be some that tip, as there are every year. Compare this to the 2005 game, Triple Play. This year we are picking up an 8-10 pound ball roughly 8 feet (putting the center of the 40" ball at 8'2" puts the bottom at 6'6", the height of the overpass). In 2005, the tetras weight around 15 pounds and were lifted 12-14 feet. That's more weight at a higher elevation. How often did the 2005 robots tip? Certainly they tipped over some, but not THAT often.
__________________

2011 - SD Quarterfinalists (980), LA Quarterfinalists (980)
2010 - LA (2404) Finalists (980), AZ Motorola Quality (980)
2009 - LA Semifinalists (980); Las Vegas Quarterfinalists (980); SD (2404); IRI #1 Seed, Finalist (980)
2008 - SD Quarterfinalists (980), LA Champions (980), LA Rookie Inspiration Award (2404); CalGames Finalists
2007 - So.Cal Finalists (980), SD Quarterfinalists (980); CalGames Finalists
2006 - So.Cal Regional Champion (4), Toronto Judge's Award Day 1 (4)
2005 - SVR Champions, Delphi "Driving Tomorrow's Technology" (980); AZ Xerox Creativity (980); So.Cal Finalists, RadioShack Innovation in Control (980); Championship Archimedes Division Semifinalists; IRI Finalists (980)
2004 - So.Cal Regional Champions, Leadership in Controls (980); AZ GM Industrial Design (980); Championship Galileo Division #2 Seed; IRI Champions
2003 - PNW Semi-finalists (488)
2002 - PNW Finalists (488)
2000 - X-bot / 488 - Mentor / Founder
1994 - Sunny Delight - Driver - champion
  #8   Spotlight this post!  
Unread 07-01-2008, 21:53
jgannon's Avatar
jgannon jgannon is offline
I ᐸ3 Robots
AKA: Joey Gannon
no team
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Pittsburgh, PA
Posts: 1,467
jgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond repute
Re: A strategy note

Quote:
Originally Posted by ay2b View Post
As for the likelihood of robots tipping - there certainly will be some that tip, as there are every year. Compare this to the 2005 game, Triple Play. This year we are picking up an 8-10 pound ball roughly 8 feet (putting the center of the 40" ball at 8'2" puts the bottom at 6'6", the height of the overpass). In 2005, the tetras weight around 15 pounds and were lifted 12-14 feet. That's more weight at a higher elevation. How often did the 2005 robots tip? Certainly they tipped over some, but not THAT often.
This isn't meant as a nitpick, but more to offer some perspective. Tetras weighed eight pounds each, not fifteen. Add in the fact that teams will be moving a lot faster because precision is not as important now as in 2005, and I expect that you'll see even more tipped bots than we did then.
__________________
Team 1743 - The Short Circuits
2010 Pittsburgh Excellence in Design & Team Spirit Awards
2009 Pittsburgh Regional Champions (thanks to 222 and 1218)
2007 Pittsburgh Website Award
2006 Pittsburgh Regional Champions (thanks to 395 and 1038)
2006 Pittsburgh Rookie Inspiration & Highest Rookie Seed

Team 1388 - Eagle Robotics
2005 Sacramento Engineering Inspiration
2004 Curie Division Champions (thanks to 1038 and 175)
2004 Sacramento Rookie All-Star

_
  #9   Spotlight this post!  
Unread 07-01-2008, 21:55
Faith's Avatar
Faith Faith is offline
Registered User
AKA: Plooshiska
FRC #1100 (The T'Hawks)
Team Role: Scout
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Algonquin
Posts: 110
Faith will become famous soon enoughFaith will become famous soon enough
Re: A strategy note: Tipped robots

Tipped robots are annoying to everyone, although they may or may not benefit your alliance.

BUT... Unless you are in an elimination match, or a REALLY REALLY intense/close match that you are completely set on trying to win as though it was the finals, if you have the ability to pick up another robot, I would do it.
For starters - more scoring will happen afterwards
- it is a really nice thing to do
- the team will be happy that you saved their robot, 6 weeks of work, from possible destruction, and you will probably make new friends always good to have lots of fun
- what teams out there, scouting around, could possibly overlook a team that helped another team up? It means you aren't in it just for the win, but for the experience. It means you're probably a fun team to work with. It means your robot is pretty awesome, because it has the ability to right an 120lb tipped robot.
__________________
FRC: TEAM 1100
FVC: Team 3377
  #10   Spotlight this post!  
Unread 07-01-2008, 22:10
jgannon's Avatar
jgannon jgannon is offline
I ᐸ3 Robots
AKA: Joey Gannon
no team
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Pittsburgh, PA
Posts: 1,467
jgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond repute
Re: A strategy note: Tipped robots

Quote:
Originally Posted by Plooshiska View Post
the team will be happy that you saved their robot, 6 weeks of work, from possible destruction
On the other hand, if somebody tried to pick up my robot without asking permission and managed to damage it more in the process, I would expect them to be DQed pursuant to <G37c>. I appreciate the thought and the opportunity to rejoin the match, but you have to expect to catch flak if something goes wrong.
__________________
Team 1743 - The Short Circuits
2010 Pittsburgh Excellence in Design & Team Spirit Awards
2009 Pittsburgh Regional Champions (thanks to 222 and 1218)
2007 Pittsburgh Website Award
2006 Pittsburgh Regional Champions (thanks to 395 and 1038)
2006 Pittsburgh Rookie Inspiration & Highest Rookie Seed

Team 1388 - Eagle Robotics
2005 Sacramento Engineering Inspiration
2004 Curie Division Champions (thanks to 1038 and 175)
2004 Sacramento Rookie All-Star

_
  #11   Spotlight this post!  
Unread 07-01-2008, 23:06
Travis Hoffman's Avatar Unsung FIRST Hero
Travis Hoffman Travis Hoffman is offline
O-H
FRC #0048 (Delphi E.L.I.T.E.)
Team Role: Engineer
 
Join Date: Sep 2001
Rookie Year: 2001
Location: Warren, Ohio USA
Posts: 4,047
Travis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond repute
Re: A strategy note: Tipped robots

So if a tipped robot blocks all passage, and an opponent bumps them gently to pass, does the tipped bot get penalized for failing to yield within six seconds?

Talk about adding insult to injury....

P.S. I do not believe the refs would ever call it this way. The wording of the rules <G38>, <G40>, and <G41> *almost* makes the above situation plausible, though.
__________________

Travis Hoffman, Enginerd, FRC Team 48 Delphi E.L.I.T.E.
Encouraging Learning in Technology and Engineering - www.delphielite.com
NEOFRA - Northeast Ohio FIRST Robotics Alliance - www.neofra.com
NEOFRA / Delphi E.L.I.T.E. FLL Regional Partner

Last edited by Travis Hoffman : 07-01-2008 at 23:11.
  #12   Spotlight this post!  
Unread 08-01-2008, 00:36
jgannon's Avatar
jgannon jgannon is offline
I ᐸ3 Robots
AKA: Joey Gannon
no team
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Pittsburgh, PA
Posts: 1,467
jgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond reputejgannon has a reputation beyond repute
Re: A strategy note: Tipped robots

Quote:
Originally Posted by Travis Hoffman View Post
I do not believe the refs would ever call it this way.
The 72" rule was called when you were tipped last year. The offsides rule was called even if you were tipped in 2006. I fully expect that a robot that falls down and blocks off the lane will potentially be flagged for both the 80" rule and the impeding traffic rule, unless there is an update that said something to the contrary. But yes, insult to injury.
Quote:
Originally Posted by Otaku View Post
So just help out a fellow FIRSTer if you see 'em tipped.
I still can't help but think that we'd all be more than a little upset if a well-meaning opponent gutted our pneumatics or wiring by sticking their gripper into our robot. It may seem like the graciously professional thing to do, but manipulating a robot that you are not familiar with is potentially very dangerous, and I wouldn't hesitate to flag a team that caused damage by doing so.
__________________
Team 1743 - The Short Circuits
2010 Pittsburgh Excellence in Design & Team Spirit Awards
2009 Pittsburgh Regional Champions (thanks to 222 and 1218)
2007 Pittsburgh Website Award
2006 Pittsburgh Regional Champions (thanks to 395 and 1038)
2006 Pittsburgh Rookie Inspiration & Highest Rookie Seed

Team 1388 - Eagle Robotics
2005 Sacramento Engineering Inspiration
2004 Curie Division Champions (thanks to 1038 and 175)
2004 Sacramento Rookie All-Star

_
  #13   Spotlight this post!  
Unread 08-01-2008, 01:26
artdutra04's Avatar
artdutra04 artdutra04 is offline
VEX Robotics Engineer
AKA: Arthur Dutra IV; NERD #18
FRC #0148 (Robowranglers)
Team Role: Engineer
 
Join Date: Mar 2005
Rookie Year: 2002
Location: Greenville, TX
Posts: 3,078
artdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond reputeartdutra04 has a reputation beyond repute
Re: A strategy note: Tipped robots

Quote:
Originally Posted by jgannon View Post
The 72" rule was called when you were tipped last year. The offsides rule was called even if you were tipped in 2006. I fully expect that a robot that falls down and blocks off the lane will potentially be flagged for both the 80" rule and the impeding traffic rule, unless there is an update that said something to the contrary. But yes, insult to injury.
In 2006, if you hit the E-Stop button before you were considered off-sides, you would not have been given a penalty and your alliance would not have been required to have a backbot.
__________________
Art Dutra IV
Robotics Engineer, VEX Robotics, Inc., a subsidiary of Innovation First International (IFI)
Robowranglers Team 148 | GUS Robotics Team 228 (Alumni) | Rho Beta Epsilon (Alumni) | @arthurdutra

世上无难事,只怕有心人.
  #14   Spotlight this post!  
Unread 08-01-2008, 01:30
JohnC's Avatar
JohnC JohnC is offline
my other name is nigel
FRC #0360 (360 Revolution)
Team Role: Programmer
 
Join Date: Mar 2005
Rookie Year: 2005
Location: user_routines.c
Posts: 100
JohnC is a jewel in the roughJohnC is a jewel in the roughJohnC is a jewel in the roughJohnC is a jewel in the rough
Send a message via AIM to JohnC
Re: A strategy note

Quote:
Originally Posted by dlavery View Post
Thank you for volunteering to write the rules next year. I am sure that you will do a much better job.

-dave
I literally just lol'd. Personally, I like this game because it's "all up in our (collective) grill" in terms of departure from what we've come to expect. But that's off topic.

Fortunately, I think one of the popular design options will have a ball scooping mechanism or a fork-lift type thing that just might be powerful enough to get a robot upright.
__________________
What place are we at? ... TODAI!
  #15   Spotlight this post!  
Unread 07-01-2008, 15:18
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,789
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: A strategy note

Quote:
Originally Posted by Ogre View Post
On a somewhat related note, would it be considered GP to push a tipped robot in front of the opposing alliances overpass? It would certainly give you the advantage I mentioned above, but what's to keep that robot from getting pushed around all match as teams try to position it on the field?
No. If it were, I'd push it in front of YOUR overpass and then get behind it so you can't move it. Now who gets in trouble?

I saw a case where a tipped robot was pushed in front of a ball corral (2004). A penalty was assessed. (The robot was intentionally tipped, but it took the second tip--so it couldn't get up--and the shoving into the chute to draw the penalty.)
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
pic: Almost Tipped TJ09 Extra Discussion 12 07-01-2008 21:53
Attention tipped over robots! Please use the e-stop button. sanddrag Rules/Strategy 23 14-03-2006 14:38
Tipping and Tipped robots Brandon Holley General Forum 11 18-01-2005 13:06
White Paper Discuss: Simple strategy/couter-strategy sheet CD47-Bot Extra Discussion 2 06-04-2004 22:37
tipped bins cbudrecki Rules/Strategy 25 07-01-2003 23:12


All times are GMT -5. The time now is 05:20.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi