Go to Post Kickoff in Australia is an overnight party! - timytamy [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #16   Spotlight this post!  
Unread 07-01-2008, 15:11
Jeff Rodriguez Jeff Rodriguez is offline
Too young to be an 'old guy'
FRC #0155 (Technonuts)
Team Role: Teacher
 
Join Date: Jun 2001
Rookie Year: 1999
Location: Newington, CT
Posts: 1,943
Jeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond reputeJeff Rodriguez has a reputation beyond repute
Send a message via AIM to Jeff Rodriguez Send a message via Yahoo to Jeff Rodriguez
Re: A strategy note

Quote:
Originally Posted by EricH View Post
Everyone scores less because it blocks so much of the field. If they're already in the lead... If they have a trackball in grasp, it's even worse (up to 100% of the track blocked until somebody clears part of it.)

Think of it this way: there's an accident on an interstate that takes up two lanes. (Some have six each direction in SoCal.) EVERY lane comes to a halt/slow crawl as everyone merges into the remaining lanes. Once you're clear/the accident is removed, traffic speeds up.
I understand how traffic would slow down. The point is that it would slow down for everyone. While it may put everyone at a disadvantage, it does not do your alliance ay more harm than the other.

If anything, it gives you an advantage because now you are earning 2 more points per lap and you have more robots moving the ball around.
Even better is if their robot tips over in their home stretch. Now, if one of their teams stops and tries to put the ball on the overpass, he is likely going to be impeding traffic. Therefore I can bump him and he must get out of my way, i.e. he won't be able to put the ball up.

I see an opposing tipped robot as a rather big advantage.

On a somewhat related note, would it be considered GP to push a tipped robot in front of the opposing alliances overpass? It would certainly give you the advantage I mentioned above, but what's to keep that robot from getting pushed around all match as teams try to position it on the field?
__________________
173, student: 1999-2002
173, mentor: 2005-2010
155, teacher: 2011-
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
pic: Almost Tipped TJ09 Extra Discussion 12 07-01-2008 21:53
Attention tipped over robots! Please use the e-stop button. sanddrag Rules/Strategy 23 14-03-2006 14:38
Tipping and Tipped robots Brandon Holley General Forum 11 18-01-2005 13:06
White Paper Discuss: Simple strategy/couter-strategy sheet CD47-Bot Extra Discussion 2 06-04-2004 22:37
tipped bins cbudrecki Rules/Strategy 25 07-01-2003 23:12


All times are GMT -5. The time now is 01:06.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi