Go to Post Thank you for Recycle Rush, the largest FLL game ever. - Dan Petrovic [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 08-01-2008, 14:15
Alan Anderson's Avatar
Alan Anderson Alan Anderson is offline
Software Architect
FRC #0045 (TechnoKats)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Kokomo, Indiana
Posts: 9,113
Alan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond repute
Re: Defense, It's still here.

Quote:
Originally Posted by chapmatr View Post
Not sure if anyone else caught this, but the rules say that if the ball is knocked off of the overpass you get points. So it doesn't matter HOW they fall, so long as they do.
Removing the ball from the overpass after the hybrid period is over does not score any points. It would be to an alliance's advantage to leave the opposing alliance's trackballs on the overpass until just before the end of the match, and remove them at the last possible moment in order to deprive the opponents of the <G14> bonus.

Quote:
Originally Posted by <G09>
During the HYBRID PERIOD, each TRACKBALL that is removed from the OVERPASS (i.e. completely removed from its initial TARGET LOCATION and not in contact with any portions of the OVERPASS) at the end of the HYBRID PERIOD will earn 8 points.
Quote:
Originally Posted by <G14>
When the MATCH ends, each TRACKBALL is at least partially supported by the OVERPASS and not in contact with any ROBOT of the same ALLIANCE will earn a 12 point bonus.
  #2   Spotlight this post!  
Unread 08-01-2008, 14:51
GMKlenklen's Avatar
GMKlenklen GMKlenklen is offline
The "Masonater"
AKA: George Mason Klenklen
FRC #2167 (MASMabots)
Team Role: Leadership
 
Join Date: Sep 2006
Rookie Year: 2006
Location: Maryville, MO
Posts: 120
GMKlenklen is a name known to allGMKlenklen is a name known to allGMKlenklen is a name known to allGMKlenklen is a name known to allGMKlenklen is a name known to allGMKlenklen is a name known to all
Send a message via AIM to GMKlenklen Send a message via MSN to GMKlenklen Send a message via Yahoo to GMKlenklen
Re: Defense, It's still here.

it seems the GDC has replaced the "kitbot and bumbpers = ram" defence with something more like "kitbot and bumpers = racecar" "defence". In which you can only score points, and defensive oppertunities are also penalty opertunities.

it seems to me there are really 3 viable strategies for the teleoperated period:

run around the field

run around field with Trackball

hurdel Trackball
__________________
Thank you,
formerGrand Master Klenklen
-of the MASMabots-
  #3   Spotlight this post!  
Unread 08-01-2008, 15:26
Molten's Avatar
Molten Molten is offline
Registered User
AKA: Jason
FRC #1766 (Temper Metal)
Team Role: Mentor
 
Join Date: Dec 2006
Rookie Year: 2006
Location: Indiana
Posts: 2,289
Molten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond repute
Re: Defense, It's still here.

If in POSSESSION of a TRACKBALL, the ROBOT may “bump” the IMPEDING ROBOT with the TRACKBALL outside the BUMPER ZONE, providing the contact is made exclusively with the TRACKBALL.

Take note of this part of the G38 rule. I think that this shows that the original strategy of this thread is allowed. Even if it is not amongst bumper to bumper pushes. It should be allowed as long as they just use a trackball to do all of the pushing. It wouldn't be that hard to design a mechanism that would pick up the ball and hold it in front of itself in a sturdy fashion. With this, it could almost make the ball a part of itself. Of course, to do this for the entire match would cause your team mates to only have one trackball to score with so it is really a mute point. I just thought I would throw this idea out there among the masses and see what you can do with it.

Also, to all of you who believe that defense is unimportant. Just imagine a football team with no defense. Really that analogy works for any sport, football just happens to be a good example.

Finally, a humorous thought to part on. Just imagine if you were to fire that trackball as a projectile. They do not have restrictions on this like they did in the Aim High. Hard telling how fast you could get that ball to. I KNOW THIS DOES NOT GO WITH GP. I just thought it a funny picture to see a ball that size being launched at incredible speed and imagine the impact.
  #4   Spotlight this post!  
Unread 08-01-2008, 17:00
Jon Stratis's Avatar
Jon Stratis Jon Stratis is offline
Electrical/Programming Mentor
FRC #2177 (The Robettes)
Team Role: Mentor
 
Join Date: Feb 2007
Rookie Year: 2006
Location: Minnesota
Posts: 3,785
Jon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond repute
Re: Defense, It's still here.

Quote:
Originally Posted by Molten View Post
Finally, a humorous thought to part on. Just imagine if you were to fire that trackball as a projectile. They do not have restrictions on this like they did in the Aim High. Hard telling how fast you could get that ball to. I KNOW THIS DOES NOT GO WITH GP. I just thought it a funny picture to see a ball that size being launched at incredible speed and imagine the impact.
But along with GP, if one team is trying to hurdle while another team is trying to block them, is it really the first teams fault if the second team incurs damage (or tips over, which would be a real possibility) if they are successful at blocking the ball?
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
It's HERE! Sparky384.com Store Now Online Joe Matt Chit-Chat 3 19-01-2004 10:35
Mac Programmers be happy! It's finally here! MacZealot Programming 42 25-08-2003 11:32
anyone still here? Greg Needel General Forum 29 17-02-2003 11:53
It's kinda lonely down here Kevin Watson Math and Science 1 27-12-2002 20:53
Yes, I'm still here... archiver 2000 0 23-06-2002 23:04


All times are GMT -5. The time now is 06:15.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi