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  #16   Spotlight this post!  
Unread 06-01-2008, 20:20
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Re: are render farms merely a dream?

Well our team is across two high schools, and both have cad labs. Got backburner all set up and have a render farm now of 54 core 2 dou e6600's so fast.
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Unread 06-01-2008, 23:40
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Re: are render farms merely a dream?

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Originally Posted by galewind View Post
do you have to utilize your licenses on the machines used in the render farm though? I was always afraid to try to use our precious licenses on lab machines if I had students who wanted to work at home.
I believe you only need one licence on the control machine and the rest are just render nodes which you can install on as many computers as you want.

The main thing is you need enough RAM to load the scenes (256MB that one of you mentioned will be a hair losing proposition). The processing may be slow but if you spread it on multple machines it is worth it.

Our Team had a beautiful computer lab a few yrs ago, then the computers got old so all the students on the animation team brought in ther comps and setup their own network. The only time we needed the render farm was for the finals. (You can always use the 30day trial for the control machine in the LAB if all your MAX licenses are used up on other computers.)

Ofcourse the LAB isnt allowed to use the software outside of the team use!!! So read the usage rules on FIRSTPLACE.

MY ADVICE- Do some test renders along the way and make notes of render times- You want to test different areas of the scene because some may require more rendering time than others. Then take an average and multiply by the number of frames in your animation (30fps x 30sec- 900frames => if you do any layering or compositing you may require more rendering frames depending on the effects and complexity) so the Point is figureout how much time it takes to render and make sure you can do in the the alotted time. IF you dont have a lab or render farm- you may need to ask other to borrow their computers and setup your own.

EXAMPLE- If you have 900 Frames: if you have images and effects and such and you figure out that you average 5min a frame (hopefully you're closer to 1-2 min but its very possible to but much higher) 5(min/frm) x 900(frms) = 4500(min)/60(min/hr) = 75(hrs) / 24(hrs/Day) = 3Day(+)

If you have 3 computers at the same basic speed- your down to 1 Day (25hrs). If you have 10 Computers, your done in 7.5 hrs.

SO if you can use or create a render farm- its worth its weight in gold- less stress (once its up and running!!!) and more time to work the animation itself.

Good Luck All!

Last edited by stevek : 06-01-2008 at 23:45.
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Unread 07-01-2008, 12:55
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Re: are render farms merely a dream?

From what I have read, only the main computer needs an authorized copy of 3dsm. The rest can all have unauthorized copies of it, all you have to do is somehow get the install file on that comp (what I did is I downloaded the program from Firstbase to a network hard drive, then connected to that hard drive from different comps). You wount be able to use 3dsm on thos comps, but you can render with them.

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Unread 08-01-2008, 06:05
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Re: are render farms merely a dream?

I suppose that how I should have asked my question was:

Is there a program that can be installed on a machine that was a network rendering node that didn't include the full install (and thus necessitate a license) of max.

From what I'm gathering, no, but unlicensed copies or trial copies will work?
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Unread 08-01-2008, 13:09
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Re: are render farms merely a dream?

That is correct. I'm afraid that some version of 3ds Max has to be installed.

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Unread 08-01-2008, 13:22
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Re: are render farms merely a dream?

Our tech room has about a dozen Dell computers, whose stats I do not know, but I do know they are all pretty powerful and about half have some version of max running on them. We tried setting up a render farm once, but we weren't really equipped for it. Plus, the cad team didn't like the fact that we were monopolizing the comps. We just have to render on another teammate's home computer.
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Unread 08-01-2008, 13:56
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Re: are render farms merely a dream?

you think thats bad...we have a dell laptop that is shared with programing and thats it...we have 3ds max on about 3 different computers total but only the laptop runs it efficiantly but that randomly freezes. and the other computeres only have 3ds max 8!...we havent even had a chance to submit anything cuz we cant get ahold of the computer long enough to do anything!
hopefully this years different
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Unread 08-01-2008, 16:07
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Re: are render farms merely a dream?

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Originally Posted by mikemax View Post
... and the other computeres only have 3ds max 8!...
Only have 8? We're still running version 7 on our teams PCs. I didn't even know they had come out with a newer version than 8.


I think they need to modify either the rules about what software you can use to allow for other programs that may run better for some or make some version of 3Ds Max that is FIRST specific and/or low requirements (As I recall they did something like this for making video game mods). I'm sure a good portion of teams don't have access to the kinds of super computers these things are starting to require, and are thus left out of the animation aspect of the competition.
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Unread 09-01-2008, 10:07
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Re: are render farms merely a dream?

There is Gmax, which was made by discreet for game mods, but has now been discontinued by Autodesk. If someone has a copy of Flight Simulator 9/2004, you can get it without downloading from disk one (IIRC). You can also download it from Turbosquid.
Gmax is pretty much a watered down version of 3DS Max, with no rendering ability. I'm not sure about types of modeling, but it at least has polygon modeling, so you would be able to model and animate with that. I'm not sure what the rules have to say about Gmax, though.

We have five or six decent robotics computers in the teacher lead's classroom; four for general use, one as a data dump, and one that is reserved for a server (probably just Jabber, but possibly our website as well) if/when we get permission. We would also be able to use the other computers in that room (at least twenty others) for rendering, if anyone on our team ever feels like learning the software (I consider myself reasonably proficient, having used it for a bit under a year, but nobody else has even tried to start using it).
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Unread 17-01-2008, 19:33
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Re: are render farms merely a dream?

Quote:
Originally Posted by vivek16 View Post
dont use max but I want to complain anyway

at home:
pentium 833 mhz processer
512 mb ram
40 gb hard drive
decent monitor although it is well over 6 years old.

school ones are decent

-vivek
Vivek and you got that nice new shiny laptop.
Meh You can render on anything. I did 40 hours of rendering last year. (5.8 million polys dont ask)
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Unread 17-01-2008, 22:12
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Re: are render farms merely a dream?

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Originally Posted by addictedMax View Post
Vivek and you got that nice new shiny laptop.
Meh You can render on anything. I did 40 hours of rendering last year. (5.8 million polys dont ask)
oh but WHY did you have 5.8 million polys?
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Unread 17-01-2008, 22:15
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Re: are render farms merely a dream?

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oh but WHY did you have 5.8 million polys?
Look in the Tree topic, Pete.
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Unread 19-01-2008, 10:27
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Re: are render farms merely a dream?

I used a Celeron tower and a Turion x2 laptop for my animation. Before you start madly monopolizing computers, you should probably try getting your render times down.

You shouldn't need 30min+ render times, especially with NTSC. I had all my render times < 1 min./frame.
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Unread 19-01-2008, 10:51
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Re: are render farms merely a dream?

Hey i was in a CGSociety thread and i found this little link:http://www.extremetech.com/article2/...1815797,00.asp Might come in handy for this thread.

Good luck,

John M.
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